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							236 lines
						
					
					
						
							6.5 KiB
						
					
					
				/*! | 
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 * node-progress | 
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 * Copyright(c) 2011 TJ Holowaychuk <tj@vision-media.ca> | 
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 * MIT Licensed | 
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 */ | 
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 | 
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/** | 
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 * Expose `ProgressBar`. | 
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 */ | 
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 | 
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exports = module.exports = ProgressBar; | 
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 | 
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/** | 
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 * Initialize a `ProgressBar` with the given `fmt` string and `options` or | 
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 * `total`. | 
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 * | 
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 * Options: | 
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 * | 
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 *   - `curr` current completed index | 
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 *   - `total` total number of ticks to complete | 
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 *   - `width` the displayed width of the progress bar defaulting to total | 
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 *   - `stream` the output stream defaulting to stderr | 
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 *   - `head` head character defaulting to complete character | 
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 *   - `complete` completion character defaulting to "=" | 
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 *   - `incomplete` incomplete character defaulting to "-" | 
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 *   - `renderThrottle` minimum time between updates in milliseconds defaulting to 16 | 
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 *   - `callback` optional function to call when the progress bar completes | 
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 *   - `clear` will clear the progress bar upon termination | 
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 * | 
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 * Tokens: | 
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 * | 
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 *   - `:bar` the progress bar itself | 
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 *   - `:current` current tick number | 
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 *   - `:total` total ticks | 
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 *   - `:elapsed` time elapsed in seconds | 
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 *   - `:percent` completion percentage | 
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 *   - `:eta` eta in seconds | 
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 *   - `:rate` rate of ticks per second | 
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 * | 
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 * @param {string} fmt | 
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 * @param {object|number} options or total | 
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 * @api public | 
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 */ | 
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 | 
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function ProgressBar(fmt, options) { | 
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  this.stream = options.stream || process.stderr; | 
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 | 
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  if (typeof(options) == 'number') { | 
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    var total = options; | 
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    options = {}; | 
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    options.total = total; | 
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  } else { | 
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    options = options || {}; | 
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    if ('string' != typeof fmt) throw new Error('format required'); | 
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    if ('number' != typeof options.total) throw new Error('total required'); | 
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  } | 
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 | 
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  this.fmt = fmt; | 
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  this.curr = options.curr || 0; | 
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  this.total = options.total; | 
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  this.width = options.width || this.total; | 
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  this.clear = options.clear | 
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  this.chars = { | 
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    complete   : options.complete || '=', | 
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    incomplete : options.incomplete || '-', | 
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    head       : options.head || (options.complete || '=') | 
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  }; | 
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  this.renderThrottle = options.renderThrottle !== 0 ? (options.renderThrottle || 16) : 0; | 
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  this.lastRender = -Infinity; | 
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  this.callback = options.callback || function () {}; | 
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  this.tokens = {}; | 
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  this.lastDraw = ''; | 
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} | 
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 | 
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/** | 
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 * "tick" the progress bar with optional `len` and optional `tokens`. | 
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 * | 
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 * @param {number|object} len or tokens | 
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 * @param {object} tokens | 
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 * @api public | 
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 */ | 
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 | 
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ProgressBar.prototype.tick = function(len, tokens){ | 
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  if (len !== 0) | 
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    len = len || 1; | 
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 | 
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  // swap tokens | 
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  if ('object' == typeof len) tokens = len, len = 1; | 
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  if (tokens) this.tokens = tokens; | 
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 | 
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  // start time for eta | 
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  if (0 == this.curr) this.start = new Date; | 
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 | 
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  this.curr += len | 
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 | 
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  // try to render | 
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  this.render(); | 
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 | 
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  // progress complete | 
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  if (this.curr >= this.total) { | 
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    this.render(undefined, true); | 
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    this.complete = true; | 
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    this.terminate(); | 
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    this.callback(this); | 
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    return; | 
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  } | 
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}; | 
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 | 
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/** | 
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 * Method to render the progress bar with optional `tokens` to place in the | 
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 * progress bar's `fmt` field. | 
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 * | 
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 * @param {object} tokens | 
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 * @api public | 
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 */ | 
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 | 
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ProgressBar.prototype.render = function (tokens, force) { | 
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  force = force !== undefined ? force : false; | 
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  if (tokens) this.tokens = tokens; | 
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 | 
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  if (!this.stream.isTTY) return; | 
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 | 
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  var now = Date.now(); | 
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  var delta = now - this.lastRender; | 
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  if (!force && (delta < this.renderThrottle)) { | 
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    return; | 
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  } else { | 
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    this.lastRender = now; | 
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  } | 
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 | 
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  var ratio = this.curr / this.total; | 
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  ratio = Math.min(Math.max(ratio, 0), 1); | 
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 | 
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  var percent = Math.floor(ratio * 100); | 
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  var incomplete, complete, completeLength; | 
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  var elapsed = new Date - this.start; | 
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  var eta = (percent == 100) ? 0 : elapsed * (this.total / this.curr - 1); | 
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  var rate = this.curr / (elapsed / 1000); | 
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 | 
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  /* populate the bar template with percentages and timestamps */ | 
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  var str = this.fmt | 
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    .replace(':current', this.curr) | 
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    .replace(':total', this.total) | 
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    .replace(':elapsed', isNaN(elapsed) ? '0.0' : (elapsed / 1000).toFixed(1)) | 
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    .replace(':eta', (isNaN(eta) || !isFinite(eta)) ? '0.0' : (eta / 1000) | 
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      .toFixed(1)) | 
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    .replace(':percent', percent.toFixed(0) + '%') | 
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    .replace(':rate', Math.round(rate)); | 
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 | 
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  /* compute the available space (non-zero) for the bar */ | 
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  var availableSpace = Math.max(0, this.stream.columns - str.replace(':bar', '').length); | 
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  if(availableSpace && process.platform === 'win32'){ | 
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    availableSpace = availableSpace - 1; | 
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  } | 
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 | 
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  var width = Math.min(this.width, availableSpace); | 
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 | 
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  /* TODO: the following assumes the user has one ':bar' token */ | 
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  completeLength = Math.round(width * ratio); | 
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  complete = Array(Math.max(0, completeLength + 1)).join(this.chars.complete); | 
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  incomplete = Array(Math.max(0, width - completeLength + 1)).join(this.chars.incomplete); | 
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 | 
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  /* add head to the complete string */ | 
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  if(completeLength > 0) | 
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    complete = complete.slice(0, -1) + this.chars.head; | 
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 | 
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  /* fill in the actual progress bar */ | 
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  str = str.replace(':bar', complete + incomplete); | 
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 | 
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  /* replace the extra tokens */ | 
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  if (this.tokens) for (var key in this.tokens) str = str.replace(':' + key, this.tokens[key]); | 
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 | 
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  if (this.lastDraw !== str) { | 
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    this.stream.cursorTo(0); | 
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    this.stream.write(str); | 
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    this.stream.clearLine(1); | 
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    this.lastDraw = str; | 
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  } | 
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}; | 
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 | 
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/** | 
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 * "update" the progress bar to represent an exact percentage. | 
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 * The ratio (between 0 and 1) specified will be multiplied by `total` and | 
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 * floored, representing the closest available "tick." For example, if a | 
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 * progress bar has a length of 3 and `update(0.5)` is called, the progress | 
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 * will be set to 1. | 
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 * | 
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 * A ratio of 0.5 will attempt to set the progress to halfway. | 
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 * | 
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 * @param {number} ratio The ratio (between 0 and 1 inclusive) to set the | 
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 *   overall completion to. | 
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 * @api public | 
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 */ | 
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ProgressBar.prototype.update = function (ratio, tokens) { | 
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  var goal = Math.floor(ratio * this.total); | 
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  var delta = goal - this.curr; | 
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 | 
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  this.tick(delta, tokens); | 
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}; | 
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 | 
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/** | 
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 * "interrupt" the progress bar and write a message above it. | 
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 * @param {string} message The message to write. | 
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 * @api public | 
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 */ | 
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ProgressBar.prototype.interrupt = function (message) { | 
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  // clear the current line | 
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  this.stream.clearLine(); | 
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  // move the cursor to the start of the line | 
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  this.stream.cursorTo(0); | 
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  // write the message text | 
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  this.stream.write(message); | 
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  // terminate the line after writing the message | 
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  this.stream.write('\n'); | 
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  // re-display the progress bar with its lastDraw | 
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  this.stream.write(this.lastDraw); | 
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}; | 
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 | 
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/** | 
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 * Terminates a progress bar. | 
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 * | 
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 * @api public | 
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 */ | 
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 | 
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ProgressBar.prototype.terminate = function () { | 
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  if (this.clear) { | 
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    if (this.stream.clearLine) { | 
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      this.stream.clearLine(); | 
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      this.stream.cursorTo(0); | 
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    } | 
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  } else { | 
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    this.stream.write('\n'); | 
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  } | 
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};
 | 
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 |