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							554 lines
						
					
					
						
							15 KiB
						
					
					
				
 | 
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/* | 
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* Licensed to the Apache Software Foundation (ASF) under one | 
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* or more contributor license agreements.  See the NOTICE file | 
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* distributed with this work for additional information | 
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* regarding copyright ownership.  The ASF licenses this file | 
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* to you under the Apache License, Version 2.0 (the | 
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* "License"); you may not use this file except in compliance | 
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* with the License.  You may obtain a copy of the License at | 
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* | 
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*   http://www.apache.org/licenses/LICENSE-2.0 | 
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* | 
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* Unless required by applicable law or agreed to in writing, | 
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* software distributed under the License is distributed on an | 
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | 
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* KIND, either express or implied.  See the License for the | 
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* specific language governing permissions and limitations | 
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* under the License. | 
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*/ | 
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 | 
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var zrUtil = require("zrender/lib/core/util"); | 
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 | 
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/* | 
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* Licensed to the Apache Software Foundation (ASF) under one | 
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* or more contributor license agreements.  See the NOTICE file | 
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* distributed with this work for additional information | 
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* regarding copyright ownership.  The ASF licenses this file | 
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* to you under the Apache License, Version 2.0 (the | 
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* "License"); you may not use this file except in compliance | 
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* with the License.  You may obtain a copy of the License at | 
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* | 
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*   http://www.apache.org/licenses/LICENSE-2.0 | 
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* | 
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* Unless required by applicable law or agreed to in writing, | 
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* software distributed under the License is distributed on an | 
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY | 
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* KIND, either express or implied.  See the License for the | 
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* specific language governing permissions and limitations | 
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* under the License. | 
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*/ | 
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 | 
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/* | 
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* A third-party license is embeded for some of the code in this file: | 
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* The method "quantile" was copied from "d3.js". | 
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* (See more details in the comment of the method below.) | 
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* The use of the source code of this file is also subject to the terms | 
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* and consitions of the license of "d3.js" (BSD-3Clause, see | 
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* </licenses/LICENSE-d3>). | 
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*/ | 
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var RADIAN_EPSILON = 1e-4; | 
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 | 
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function _trim(str) { | 
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  return str.replace(/^\s+/, '').replace(/\s+$/, ''); | 
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} | 
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/** | 
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 * Linear mapping a value from domain to range | 
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 * @memberOf module:echarts/util/number | 
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 * @param  {(number|Array.<number>)} val | 
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 * @param  {Array.<number>} domain Domain extent domain[0] can be bigger than domain[1] | 
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 * @param  {Array.<number>} range  Range extent range[0] can be bigger than range[1] | 
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 * @param  {boolean} clamp | 
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 * @return {(number|Array.<number>} | 
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 */ | 
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 | 
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 | 
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function linearMap(val, domain, range, clamp) { | 
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  var subDomain = domain[1] - domain[0]; | 
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  var subRange = range[1] - range[0]; | 
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 | 
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  if (subDomain === 0) { | 
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    return subRange === 0 ? range[0] : (range[0] + range[1]) / 2; | 
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  } // Avoid accuracy problem in edge, such as | 
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  // 146.39 - 62.83 === 83.55999999999999. | 
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  // See echarts/test/ut/spec/util/number.js#linearMap#accuracyError | 
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  // It is a little verbose for efficiency considering this method | 
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  // is a hotspot. | 
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 | 
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 | 
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  if (clamp) { | 
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    if (subDomain > 0) { | 
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      if (val <= domain[0]) { | 
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        return range[0]; | 
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      } else if (val >= domain[1]) { | 
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        return range[1]; | 
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      } | 
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    } else { | 
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      if (val >= domain[0]) { | 
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        return range[0]; | 
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      } else if (val <= domain[1]) { | 
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        return range[1]; | 
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      } | 
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    } | 
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  } else { | 
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    if (val === domain[0]) { | 
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      return range[0]; | 
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    } | 
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 | 
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    if (val === domain[1]) { | 
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      return range[1]; | 
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    } | 
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  } | 
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 | 
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  return (val - domain[0]) / subDomain * subRange + range[0]; | 
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} | 
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/** | 
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 * Convert a percent string to absolute number. | 
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 * Returns NaN if percent is not a valid string or number | 
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 * @memberOf module:echarts/util/number | 
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 * @param {string|number} percent | 
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 * @param {number} all | 
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 * @return {number} | 
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 */ | 
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 | 
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 | 
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function parsePercent(percent, all) { | 
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  switch (percent) { | 
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    case 'center': | 
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    case 'middle': | 
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      percent = '50%'; | 
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      break; | 
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 | 
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    case 'left': | 
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    case 'top': | 
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      percent = '0%'; | 
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      break; | 
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 | 
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    case 'right': | 
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    case 'bottom': | 
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      percent = '100%'; | 
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      break; | 
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  } | 
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 | 
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  if (typeof percent === 'string') { | 
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    if (_trim(percent).match(/%$/)) { | 
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      return parseFloat(percent) / 100 * all; | 
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    } | 
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 | 
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    return parseFloat(percent); | 
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  } | 
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 | 
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  return percent == null ? NaN : +percent; | 
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} | 
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/** | 
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 * (1) Fix rounding error of float numbers. | 
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 * (2) Support return string to avoid scientific notation like '3.5e-7'. | 
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 * | 
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 * @param {number} x | 
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 * @param {number} [precision] | 
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 * @param {boolean} [returnStr] | 
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 * @return {number|string} | 
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 */ | 
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 | 
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 | 
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function round(x, precision, returnStr) { | 
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  if (precision == null) { | 
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    precision = 10; | 
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  } // Avoid range error | 
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 | 
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 | 
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  precision = Math.min(Math.max(0, precision), 20); | 
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  x = (+x).toFixed(precision); | 
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  return returnStr ? x : +x; | 
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} | 
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 | 
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function asc(arr) { | 
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  arr.sort(function (a, b) { | 
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    return a - b; | 
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  }); | 
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  return arr; | 
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} | 
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/** | 
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 * Get precision | 
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 * @param {number} val | 
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 */ | 
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 | 
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 | 
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function getPrecision(val) { | 
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  val = +val; | 
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 | 
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  if (isNaN(val)) { | 
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    return 0; | 
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  } // It is much faster than methods converting number to string as follows | 
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  //      var tmp = val.toString(); | 
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  //      return tmp.length - 1 - tmp.indexOf('.'); | 
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  // especially when precision is low | 
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 | 
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 | 
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  var e = 1; | 
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  var count = 0; | 
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 | 
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  while (Math.round(val * e) / e !== val) { | 
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    e *= 10; | 
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    count++; | 
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  } | 
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 | 
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  return count; | 
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} | 
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/** | 
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 * @param {string|number} val | 
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 * @return {number} | 
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 */ | 
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 | 
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 | 
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function getPrecisionSafe(val) { | 
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  var str = val.toString(); // Consider scientific notation: '3.4e-12' '3.4e+12' | 
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 | 
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  var eIndex = str.indexOf('e'); | 
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 | 
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  if (eIndex > 0) { | 
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    var precision = +str.slice(eIndex + 1); | 
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    return precision < 0 ? -precision : 0; | 
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  } else { | 
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    var dotIndex = str.indexOf('.'); | 
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    return dotIndex < 0 ? 0 : str.length - 1 - dotIndex; | 
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  } | 
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} | 
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/** | 
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 * Minimal dicernible data precisioin according to a single pixel. | 
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 * | 
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 * @param {Array.<number>} dataExtent | 
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 * @param {Array.<number>} pixelExtent | 
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 * @return {number} precision | 
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 */ | 
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 | 
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 | 
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function getPixelPrecision(dataExtent, pixelExtent) { | 
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  var log = Math.log; | 
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  var LN10 = Math.LN10; | 
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  var dataQuantity = Math.floor(log(dataExtent[1] - dataExtent[0]) / LN10); | 
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  var sizeQuantity = Math.round(log(Math.abs(pixelExtent[1] - pixelExtent[0])) / LN10); // toFixed() digits argument must be between 0 and 20. | 
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 | 
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  var precision = Math.min(Math.max(-dataQuantity + sizeQuantity, 0), 20); | 
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  return !isFinite(precision) ? 20 : precision; | 
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} | 
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/** | 
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 * Get a data of given precision, assuring the sum of percentages | 
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 * in valueList is 1. | 
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 * The largest remainer method is used. | 
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 * https://en.wikipedia.org/wiki/Largest_remainder_method | 
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 * | 
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 * @param {Array.<number>} valueList a list of all data | 
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 * @param {number} idx index of the data to be processed in valueList | 
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 * @param {number} precision integer number showing digits of precision | 
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 * @return {number} percent ranging from 0 to 100 | 
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 */ | 
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 | 
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 | 
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function getPercentWithPrecision(valueList, idx, precision) { | 
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  if (!valueList[idx]) { | 
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    return 0; | 
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  } | 
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 | 
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  var sum = zrUtil.reduce(valueList, function (acc, val) { | 
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    return acc + (isNaN(val) ? 0 : val); | 
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  }, 0); | 
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 | 
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  if (sum === 0) { | 
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    return 0; | 
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  } | 
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 | 
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  var digits = Math.pow(10, precision); | 
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  var votesPerQuota = zrUtil.map(valueList, function (val) { | 
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    return (isNaN(val) ? 0 : val) / sum * digits * 100; | 
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  }); | 
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  var targetSeats = digits * 100; | 
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  var seats = zrUtil.map(votesPerQuota, function (votes) { | 
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    // Assign automatic seats. | 
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    return Math.floor(votes); | 
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  }); | 
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  var currentSum = zrUtil.reduce(seats, function (acc, val) { | 
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    return acc + val; | 
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  }, 0); | 
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  var remainder = zrUtil.map(votesPerQuota, function (votes, idx) { | 
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    return votes - seats[idx]; | 
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  }); // Has remainding votes. | 
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 | 
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  while (currentSum < targetSeats) { | 
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    // Find next largest remainder. | 
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    var max = Number.NEGATIVE_INFINITY; | 
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    var maxId = null; | 
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 | 
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    for (var i = 0, len = remainder.length; i < len; ++i) { | 
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      if (remainder[i] > max) { | 
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        max = remainder[i]; | 
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        maxId = i; | 
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      } | 
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    } // Add a vote to max remainder. | 
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 | 
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 | 
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    ++seats[maxId]; | 
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    remainder[maxId] = 0; | 
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    ++currentSum; | 
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  } | 
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 | 
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  return seats[idx] / digits; | 
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} // Number.MAX_SAFE_INTEGER, ie do not support. | 
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 | 
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 | 
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var MAX_SAFE_INTEGER = 9007199254740991; | 
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/** | 
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 * To 0 - 2 * PI, considering negative radian. | 
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 * @param {number} radian | 
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 * @return {number} | 
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 */ | 
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 | 
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function remRadian(radian) { | 
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  var pi2 = Math.PI * 2; | 
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  return (radian % pi2 + pi2) % pi2; | 
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} | 
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/** | 
						|
 * @param {type} radian | 
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 * @return {boolean} | 
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 */ | 
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 | 
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 | 
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function isRadianAroundZero(val) { | 
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  return val > -RADIAN_EPSILON && val < RADIAN_EPSILON; | 
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} | 
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/* eslint-disable */ | 
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 | 
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 | 
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var TIME_REG = /^(?:(\d{4})(?:[-\/](\d{1,2})(?:[-\/](\d{1,2})(?:[T ](\d{1,2})(?::(\d\d)(?::(\d\d)(?:[.,](\d+))?)?)?(Z|[\+\-]\d\d:?\d\d)?)?)?)?)?$/; // jshint ignore:line | 
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 | 
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/* eslint-enable */ | 
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 | 
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/** | 
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 * @param {string|Date|number} value These values can be accepted: | 
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 *   + An instance of Date, represent a time in its own time zone. | 
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 *   + Or string in a subset of ISO 8601, only including: | 
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 *     + only year, month, date: '2012-03', '2012-03-01', '2012-03-01 05', '2012-03-01 05:06', | 
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 *     + separated with T or space: '2012-03-01T12:22:33.123', '2012-03-01 12:22:33.123', | 
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 *     + time zone: '2012-03-01T12:22:33Z', '2012-03-01T12:22:33+8000', '2012-03-01T12:22:33-05:00', | 
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 *     all of which will be treated as local time if time zone is not specified | 
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 *     (see <https://momentjs.com/>). | 
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 *   + Or other string format, including (all of which will be treated as loacal time): | 
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 *     '2012', '2012-3-1', '2012/3/1', '2012/03/01', | 
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 *     '2009/6/12 2:00', '2009/6/12 2:05:08', '2009/6/12 2:05:08.123' | 
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 *   + a timestamp, which represent a time in UTC. | 
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 * @return {Date} date | 
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 */ | 
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 | 
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function parseDate(value) { | 
						|
  if (value instanceof Date) { | 
						|
    return value; | 
						|
  } else if (typeof value === 'string') { | 
						|
    // Different browsers parse date in different way, so we parse it manually. | 
						|
    // Some other issues: | 
						|
    // new Date('1970-01-01') is UTC, | 
						|
    // new Date('1970/01/01') and new Date('1970-1-01') is local. | 
						|
    // See issue #3623 | 
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    var match = TIME_REG.exec(value); | 
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 | 
						|
    if (!match) { | 
						|
      // return Invalid Date. | 
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      return new Date(NaN); | 
						|
    } // Use local time when no timezone offset specifed. | 
						|
 | 
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 | 
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    if (!match[8]) { | 
						|
      // match[n] can only be string or undefined. | 
						|
      // But take care of '12' + 1 => '121'. | 
						|
      return new Date(+match[1], +(match[2] || 1) - 1, +match[3] || 1, +match[4] || 0, +(match[5] || 0), +match[6] || 0, +match[7] || 0); | 
						|
    } // Timezoneoffset of Javascript Date has considered DST (Daylight Saving Time, | 
						|
    // https://tc39.github.io/ecma262/#sec-daylight-saving-time-adjustment). | 
						|
    // For example, system timezone is set as "Time Zone: America/Toronto", | 
						|
    // then these code will get different result: | 
						|
    // `new Date(1478411999999).getTimezoneOffset();  // get 240` | 
						|
    // `new Date(1478412000000).getTimezoneOffset();  // get 300` | 
						|
    // So we should not use `new Date`, but use `Date.UTC`. | 
						|
    else { | 
						|
        var hour = +match[4] || 0; | 
						|
 | 
						|
        if (match[8].toUpperCase() !== 'Z') { | 
						|
          hour -= match[8].slice(0, 3); | 
						|
        } | 
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 | 
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        return new Date(Date.UTC(+match[1], +(match[2] || 1) - 1, +match[3] || 1, hour, +(match[5] || 0), +match[6] || 0, +match[7] || 0)); | 
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      } | 
						|
  } else if (value == null) { | 
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    return new Date(NaN); | 
						|
  } | 
						|
 | 
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  return new Date(Math.round(value)); | 
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} | 
						|
/** | 
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 * Quantity of a number. e.g. 0.1, 1, 10, 100 | 
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 * | 
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 * @param  {number} val | 
						|
 * @return {number} | 
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 */ | 
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 | 
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 | 
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function quantity(val) { | 
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  return Math.pow(10, quantityExponent(val)); | 
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} | 
						|
 | 
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function quantityExponent(val) { | 
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  return Math.floor(Math.log(val) / Math.LN10); | 
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} | 
						|
/** | 
						|
 * find a “nice” number approximately equal to x. Round the number if round = true, | 
						|
 * take ceiling if round = false. The primary observation is that the “nicest” | 
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 * numbers in decimal are 1, 2, and 5, and all power-of-ten multiples of these numbers. | 
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 * | 
						|
 * See "Nice Numbers for Graph Labels" of Graphic Gems. | 
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 * | 
						|
 * @param  {number} val Non-negative value. | 
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 * @param  {boolean} round | 
						|
 * @return {number} | 
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 */ | 
						|
 | 
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 | 
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function nice(val, round) { | 
						|
  var exponent = quantityExponent(val); | 
						|
  var exp10 = Math.pow(10, exponent); | 
						|
  var f = val / exp10; // 1 <= f < 10 | 
						|
 | 
						|
  var nf; | 
						|
 | 
						|
  if (round) { | 
						|
    if (f < 1.5) { | 
						|
      nf = 1; | 
						|
    } else if (f < 2.5) { | 
						|
      nf = 2; | 
						|
    } else if (f < 4) { | 
						|
      nf = 3; | 
						|
    } else if (f < 7) { | 
						|
      nf = 5; | 
						|
    } else { | 
						|
      nf = 10; | 
						|
    } | 
						|
  } else { | 
						|
    if (f < 1) { | 
						|
      nf = 1; | 
						|
    } else if (f < 2) { | 
						|
      nf = 2; | 
						|
    } else if (f < 3) { | 
						|
      nf = 3; | 
						|
    } else if (f < 5) { | 
						|
      nf = 5; | 
						|
    } else { | 
						|
      nf = 10; | 
						|
    } | 
						|
  } | 
						|
 | 
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  val = nf * exp10; // Fix 3 * 0.1 === 0.30000000000000004 issue (see IEEE 754). | 
						|
  // 20 is the uppper bound of toFixed. | 
						|
 | 
						|
  return exponent >= -20 ? +val.toFixed(exponent < 0 ? -exponent : 0) : val; | 
						|
} | 
						|
/** | 
						|
 * This code was copied from "d3.js" | 
						|
 * <https://github.com/d3/d3/blob/9cc9a875e636a1dcf36cc1e07bdf77e1ad6e2c74/src/arrays/quantile.js>. | 
						|
 * See the license statement at the head of this file. | 
						|
 * @param {Array.<number>} ascArr | 
						|
 */ | 
						|
 | 
						|
 | 
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function quantile(ascArr, p) { | 
						|
  var H = (ascArr.length - 1) * p + 1; | 
						|
  var h = Math.floor(H); | 
						|
  var v = +ascArr[h - 1]; | 
						|
  var e = H - h; | 
						|
  return e ? v + e * (ascArr[h] - v) : v; | 
						|
} | 
						|
/** | 
						|
 * Order intervals asc, and split them when overlap. | 
						|
 * expect(numberUtil.reformIntervals([ | 
						|
 *     {interval: [18, 62], close: [1, 1]}, | 
						|
 *     {interval: [-Infinity, -70], close: [0, 0]}, | 
						|
 *     {interval: [-70, -26], close: [1, 1]}, | 
						|
 *     {interval: [-26, 18], close: [1, 1]}, | 
						|
 *     {interval: [62, 150], close: [1, 1]}, | 
						|
 *     {interval: [106, 150], close: [1, 1]}, | 
						|
 *     {interval: [150, Infinity], close: [0, 0]} | 
						|
 * ])).toEqual([ | 
						|
 *     {interval: [-Infinity, -70], close: [0, 0]}, | 
						|
 *     {interval: [-70, -26], close: [1, 1]}, | 
						|
 *     {interval: [-26, 18], close: [0, 1]}, | 
						|
 *     {interval: [18, 62], close: [0, 1]}, | 
						|
 *     {interval: [62, 150], close: [0, 1]}, | 
						|
 *     {interval: [150, Infinity], close: [0, 0]} | 
						|
 * ]); | 
						|
 * @param {Array.<Object>} list, where `close` mean open or close | 
						|
 *        of the interval, and Infinity can be used. | 
						|
 * @return {Array.<Object>} The origin list, which has been reformed. | 
						|
 */ | 
						|
 | 
						|
 | 
						|
function reformIntervals(list) { | 
						|
  list.sort(function (a, b) { | 
						|
    return littleThan(a, b, 0) ? -1 : 1; | 
						|
  }); | 
						|
  var curr = -Infinity; | 
						|
  var currClose = 1; | 
						|
 | 
						|
  for (var i = 0; i < list.length;) { | 
						|
    var interval = list[i].interval; | 
						|
    var close = list[i].close; | 
						|
 | 
						|
    for (var lg = 0; lg < 2; lg++) { | 
						|
      if (interval[lg] <= curr) { | 
						|
        interval[lg] = curr; | 
						|
        close[lg] = !lg ? 1 - currClose : 1; | 
						|
      } | 
						|
 | 
						|
      curr = interval[lg]; | 
						|
      currClose = close[lg]; | 
						|
    } | 
						|
 | 
						|
    if (interval[0] === interval[1] && close[0] * close[1] !== 1) { | 
						|
      list.splice(i, 1); | 
						|
    } else { | 
						|
      i++; | 
						|
    } | 
						|
  } | 
						|
 | 
						|
  return list; | 
						|
 | 
						|
  function littleThan(a, b, lg) { | 
						|
    return a.interval[lg] < b.interval[lg] || a.interval[lg] === b.interval[lg] && (a.close[lg] - b.close[lg] === (!lg ? 1 : -1) || !lg && littleThan(a, b, 1)); | 
						|
  } | 
						|
} | 
						|
/** | 
						|
 * parseFloat NaNs numeric-cast false positives (null|true|false|"") | 
						|
 * ...but misinterprets leading-number strings, particularly hex literals ("0x...") | 
						|
 * subtraction forces infinities to NaN | 
						|
 * | 
						|
 * @param {*} v | 
						|
 * @return {boolean} | 
						|
 */ | 
						|
 | 
						|
 | 
						|
function isNumeric(v) { | 
						|
  return v - parseFloat(v) >= 0; | 
						|
} | 
						|
 | 
						|
exports.linearMap = linearMap; | 
						|
exports.parsePercent = parsePercent; | 
						|
exports.round = round; | 
						|
exports.asc = asc; | 
						|
exports.getPrecision = getPrecision; | 
						|
exports.getPrecisionSafe = getPrecisionSafe; | 
						|
exports.getPixelPrecision = getPixelPrecision; | 
						|
exports.getPercentWithPrecision = getPercentWithPrecision; | 
						|
exports.MAX_SAFE_INTEGER = MAX_SAFE_INTEGER; | 
						|
exports.remRadian = remRadian; | 
						|
exports.isRadianAroundZero = isRadianAroundZero; | 
						|
exports.parseDate = parseDate; | 
						|
exports.quantity = quantity; | 
						|
exports.nice = nice; | 
						|
exports.quantile = quantile; | 
						|
exports.reformIntervals = reformIntervals; | 
						|
exports.isNumeric = isNumeric; |