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							236 lines
						
					
					
						
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							236 lines
						
					
					
						
							4.8 KiB
						
					
					
				"use strict"; | 
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 | 
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Object.defineProperty(exports, "__esModule", { | 
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  value: true | 
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}); | 
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exports.alloc = alloc; | 
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exports.free = free; | 
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exports.resize = resize; | 
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exports.readInt = readInt; | 
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exports.readUInt = readUInt; | 
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exports.writeInt64 = writeInt64; | 
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exports.writeUInt64 = writeUInt64; | 
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// Copyright 2012 The Obvious Corporation. | 
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 | 
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/* | 
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 * bufs: Buffer utilities. | 
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 */ | 
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 | 
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/* | 
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 * Module variables | 
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 */ | 
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 | 
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/** Pool of buffers, where `bufPool[x].length === x`. */ | 
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var bufPool = []; | 
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/** Maximum length of kept temporary buffers. */ | 
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 | 
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var TEMP_BUF_MAXIMUM_LENGTH = 20; | 
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/** Minimum exactly-representable 64-bit int. */ | 
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 | 
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var MIN_EXACT_INT64 = -0x8000000000000000; | 
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/** Maximum exactly-representable 64-bit int. */ | 
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 | 
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var MAX_EXACT_INT64 = 0x7ffffffffffffc00; | 
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/** Maximum exactly-representable 64-bit uint. */ | 
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 | 
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var MAX_EXACT_UINT64 = 0xfffffffffffff800; | 
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/** | 
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 * The int value consisting just of a 1 in bit #32 (that is, one more | 
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 * than the maximum 32-bit unsigned value). | 
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 */ | 
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 | 
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var BIT_32 = 0x100000000; | 
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/** | 
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 * The int value consisting just of a 1 in bit #64 (that is, one more | 
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 * than the maximum 64-bit unsigned value). | 
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 */ | 
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 | 
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var BIT_64 = 0x10000000000000000; | 
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/* | 
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 * Helper functions | 
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 */ | 
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 | 
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/** | 
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 * Masks off all but the lowest bit set of the given number. | 
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 */ | 
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 | 
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function lowestBit(num) { | 
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  return num & -num; | 
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} | 
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/** | 
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 * Gets whether trying to add the second number to the first is lossy | 
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 * (inexact). The first number is meant to be an accumulated result. | 
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 */ | 
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 | 
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 | 
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function isLossyToAdd(accum, num) { | 
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  if (num === 0) { | 
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    return false; | 
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  } | 
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 | 
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  var lowBit = lowestBit(num); | 
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  var added = accum + lowBit; | 
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 | 
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  if (added === accum) { | 
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    return true; | 
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  } | 
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 | 
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  if (added - lowBit !== accum) { | 
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    return true; | 
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  } | 
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 | 
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  return false; | 
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} | 
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/* | 
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 * Exported functions | 
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 */ | 
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 | 
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/** | 
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 * Allocates a buffer of the given length, which is initialized | 
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 * with all zeroes. This returns a buffer from the pool if it is | 
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 * available, or a freshly-allocated buffer if not. | 
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 */ | 
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 | 
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 | 
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function alloc(length) { | 
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  var result = bufPool[length]; | 
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 | 
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  if (result) { | 
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    bufPool[length] = undefined; | 
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  } else { | 
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    result = new Buffer(length); | 
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  } | 
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 | 
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  result.fill(0); | 
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  return result; | 
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} | 
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/** | 
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 * Releases a buffer back to the pool. | 
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 */ | 
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 | 
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 | 
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function free(buffer) { | 
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  var length = buffer.length; | 
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 | 
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  if (length < TEMP_BUF_MAXIMUM_LENGTH) { | 
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    bufPool[length] = buffer; | 
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  } | 
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} | 
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/** | 
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 * Resizes a buffer, returning a new buffer. Returns the argument if | 
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 * the length wouldn't actually change. This function is only safe to | 
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 * use if the given buffer was allocated within this module (since | 
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 * otherwise the buffer might possibly be shared externally). | 
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 */ | 
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 | 
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 | 
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function resize(buffer, length) { | 
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  if (length === buffer.length) { | 
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    return buffer; | 
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  } | 
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 | 
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  var newBuf = alloc(length); | 
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  buffer.copy(newBuf); | 
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  free(buffer); | 
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  return newBuf; | 
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} | 
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/** | 
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 * Reads an arbitrary signed int from a buffer. | 
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 */ | 
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 | 
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 | 
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function readInt(buffer) { | 
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  var length = buffer.length; | 
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  var positive = buffer[length - 1] < 0x80; | 
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  var result = positive ? 0 : -1; | 
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  var lossy = false; // Note: We can't use bit manipulation here, since that stops | 
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  // working if the result won't fit in a 32-bit int. | 
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 | 
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  if (length < 7) { | 
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    // Common case which can't possibly be lossy (because the result has | 
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    // no more than 48 bits, and loss only happens with 54 or more). | 
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    for (var i = length - 1; i >= 0; i--) { | 
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      result = result * 0x100 + buffer[i]; | 
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    } | 
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  } else { | 
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    for (var _i = length - 1; _i >= 0; _i--) { | 
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      var one = buffer[_i]; | 
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      result *= 0x100; | 
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 | 
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      if (isLossyToAdd(result, one)) { | 
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        lossy = true; | 
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      } | 
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 | 
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      result += one; | 
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    } | 
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  } | 
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 | 
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  return { | 
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    value: result, | 
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    lossy: lossy | 
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  }; | 
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} | 
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/** | 
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 * Reads an arbitrary unsigned int from a buffer. | 
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 */ | 
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 | 
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 | 
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function readUInt(buffer) { | 
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  var length = buffer.length; | 
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  var result = 0; | 
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  var lossy = false; // Note: See above in re bit manipulation. | 
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 | 
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  if (length < 7) { | 
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    // Common case which can't possibly be lossy (see above). | 
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    for (var i = length - 1; i >= 0; i--) { | 
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      result = result * 0x100 + buffer[i]; | 
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    } | 
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  } else { | 
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    for (var _i2 = length - 1; _i2 >= 0; _i2--) { | 
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      var one = buffer[_i2]; | 
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      result *= 0x100; | 
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 | 
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      if (isLossyToAdd(result, one)) { | 
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        lossy = true; | 
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      } | 
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 | 
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      result += one; | 
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    } | 
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  } | 
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 | 
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  return { | 
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    value: result, | 
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    lossy: lossy | 
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  }; | 
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} | 
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/** | 
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 * Writes a little-endian 64-bit signed int into a buffer. | 
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 */ | 
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 | 
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 | 
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function writeInt64(value, buffer) { | 
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  if (value < MIN_EXACT_INT64 || value > MAX_EXACT_INT64) { | 
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    throw new Error("Value out of range."); | 
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  } | 
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 | 
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  if (value < 0) { | 
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    value += BIT_64; | 
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  } | 
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 | 
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  writeUInt64(value, buffer); | 
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} | 
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/** | 
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 * Writes a little-endian 64-bit unsigned int into a buffer. | 
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 */ | 
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 | 
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 | 
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function writeUInt64(value, buffer) { | 
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  if (value < 0 || value > MAX_EXACT_UINT64) { | 
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    throw new Error("Value out of range."); | 
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  } | 
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 | 
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  var lowWord = value % BIT_32; | 
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  var highWord = Math.floor(value / BIT_32); | 
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  buffer.writeUInt32LE(lowWord, 0); | 
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  buffer.writeUInt32LE(highWord, 4); | 
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} |