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							423 lines
						
					
					
						
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							423 lines
						
					
					
						
							12 KiB
						
					
					
				'use strict'; | 
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 | 
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 | 
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var zlib_inflate = require('./zlib/inflate'); | 
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var utils        = require('./utils/common'); | 
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var strings      = require('./utils/strings'); | 
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var c            = require('./zlib/constants'); | 
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var msg          = require('./zlib/messages'); | 
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var ZStream      = require('./zlib/zstream'); | 
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var GZheader     = require('./zlib/gzheader'); | 
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 | 
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var toString = Object.prototype.toString; | 
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 | 
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/** | 
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 * class Inflate | 
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 * | 
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 * Generic JS-style wrapper for zlib calls. If you don't need | 
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 * streaming behaviour - use more simple functions: [[inflate]] | 
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 * and [[inflateRaw]]. | 
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 **/ | 
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 | 
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/* internal | 
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 * inflate.chunks -> Array | 
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 * | 
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 * Chunks of output data, if [[Inflate#onData]] not overridden. | 
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 **/ | 
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 | 
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/** | 
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 * Inflate.result -> Uint8Array|Array|String | 
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 * | 
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 * Uncompressed result, generated by default [[Inflate#onData]] | 
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 * and [[Inflate#onEnd]] handlers. Filled after you push last chunk | 
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 * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you | 
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 * push a chunk with explicit flush (call [[Inflate#push]] with | 
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 * `Z_SYNC_FLUSH` param). | 
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 **/ | 
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 | 
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/** | 
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 * Inflate.err -> Number | 
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 * | 
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 * Error code after inflate finished. 0 (Z_OK) on success. | 
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 * Should be checked if broken data possible. | 
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 **/ | 
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 | 
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/** | 
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 * Inflate.msg -> String | 
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 * | 
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 * Error message, if [[Inflate.err]] != 0 | 
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 **/ | 
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 | 
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 | 
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/** | 
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 * new Inflate(options) | 
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 * - options (Object): zlib inflate options. | 
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 * | 
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 * Creates new inflator instance with specified params. Throws exception | 
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 * on bad params. Supported options: | 
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 * | 
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 * - `windowBits` | 
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 * - `dictionary` | 
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 * | 
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 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) | 
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 * for more information on these. | 
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 * | 
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 * Additional options, for internal needs: | 
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 * | 
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 * - `chunkSize` - size of generated data chunks (16K by default) | 
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 * - `raw` (Boolean) - do raw inflate | 
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 * - `to` (String) - if equal to 'string', then result will be converted | 
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 *   from utf8 to utf16 (javascript) string. When string output requested, | 
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 *   chunk length can differ from `chunkSize`, depending on content. | 
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 * | 
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 * By default, when no options set, autodetect deflate/gzip data format via | 
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 * wrapper header. | 
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 * | 
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 * ##### Example: | 
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 * | 
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 * ```javascript | 
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 * var pako = require('pako') | 
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 *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) | 
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 *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); | 
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 * | 
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 * var inflate = new pako.Inflate({ level: 3}); | 
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 * | 
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 * inflate.push(chunk1, false); | 
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 * inflate.push(chunk2, true);  // true -> last chunk | 
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 * | 
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 * if (inflate.err) { throw new Error(inflate.err); } | 
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 * | 
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 * console.log(inflate.result); | 
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 * ``` | 
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 **/ | 
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function Inflate(options) { | 
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  if (!(this instanceof Inflate)) return new Inflate(options); | 
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 | 
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  this.options = utils.assign({ | 
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    chunkSize: 16384, | 
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    windowBits: 0, | 
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    to: '' | 
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  }, options || {}); | 
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 | 
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  var opt = this.options; | 
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 | 
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  // Force window size for `raw` data, if not set directly, | 
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  // because we have no header for autodetect. | 
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  if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { | 
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    opt.windowBits = -opt.windowBits; | 
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    if (opt.windowBits === 0) { opt.windowBits = -15; } | 
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  } | 
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 | 
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  // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate | 
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  if ((opt.windowBits >= 0) && (opt.windowBits < 16) && | 
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      !(options && options.windowBits)) { | 
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    opt.windowBits += 32; | 
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  } | 
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 | 
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  // Gzip header has no info about windows size, we can do autodetect only | 
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  // for deflate. So, if window size not set, force it to max when gzip possible | 
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  if ((opt.windowBits > 15) && (opt.windowBits < 48)) { | 
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    // bit 3 (16) -> gzipped data | 
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    // bit 4 (32) -> autodetect gzip/deflate | 
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    if ((opt.windowBits & 15) === 0) { | 
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      opt.windowBits |= 15; | 
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    } | 
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  } | 
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 | 
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  this.err    = 0;      // error code, if happens (0 = Z_OK) | 
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  this.msg    = '';     // error message | 
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  this.ended  = false;  // used to avoid multiple onEnd() calls | 
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  this.chunks = [];     // chunks of compressed data | 
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 | 
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  this.strm   = new ZStream(); | 
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  this.strm.avail_out = 0; | 
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 | 
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  var status  = zlib_inflate.inflateInit2( | 
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    this.strm, | 
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    opt.windowBits | 
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  ); | 
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 | 
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  if (status !== c.Z_OK) { | 
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    throw new Error(msg[status]); | 
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  } | 
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 | 
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  this.header = new GZheader(); | 
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 | 
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  zlib_inflate.inflateGetHeader(this.strm, this.header); | 
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 | 
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  // Setup dictionary | 
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  if (opt.dictionary) { | 
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    // Convert data if needed | 
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    if (typeof opt.dictionary === 'string') { | 
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      opt.dictionary = strings.string2buf(opt.dictionary); | 
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    } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { | 
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      opt.dictionary = new Uint8Array(opt.dictionary); | 
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    } | 
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    if (opt.raw) { //In raw mode we need to set the dictionary early | 
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      status = zlib_inflate.inflateSetDictionary(this.strm, opt.dictionary); | 
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      if (status !== c.Z_OK) { | 
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        throw new Error(msg[status]); | 
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      } | 
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    } | 
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  } | 
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} | 
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 | 
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/** | 
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 * Inflate#push(data[, mode]) -> Boolean | 
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 * - data (Uint8Array|Array|ArrayBuffer|String): input data | 
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 * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. | 
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 *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH. | 
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 * | 
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 * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with | 
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 * new output chunks. Returns `true` on success. The last data block must have | 
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 * mode Z_FINISH (or `true`). That will flush internal pending buffers and call | 
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 * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you | 
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 * can use mode Z_SYNC_FLUSH, keeping the decompression context. | 
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 * | 
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 * On fail call [[Inflate#onEnd]] with error code and return false. | 
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 * | 
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 * We strongly recommend to use `Uint8Array` on input for best speed (output | 
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 * format is detected automatically). Also, don't skip last param and always | 
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 * use the same type in your code (boolean or number). That will improve JS speed. | 
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 * | 
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 * For regular `Array`-s make sure all elements are [0..255]. | 
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 * | 
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 * ##### Example | 
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 * | 
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 * ```javascript | 
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 * push(chunk, false); // push one of data chunks | 
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 * ... | 
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 * push(chunk, true);  // push last chunk | 
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 * ``` | 
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 **/ | 
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Inflate.prototype.push = function (data, mode) { | 
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  var strm = this.strm; | 
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  var chunkSize = this.options.chunkSize; | 
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  var dictionary = this.options.dictionary; | 
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  var status, _mode; | 
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  var next_out_utf8, tail, utf8str; | 
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 | 
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  // Flag to properly process Z_BUF_ERROR on testing inflate call | 
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  // when we check that all output data was flushed. | 
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  var allowBufError = false; | 
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 | 
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  if (this.ended) { return false; } | 
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  _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); | 
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 | 
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  // Convert data if needed | 
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  if (typeof data === 'string') { | 
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    // Only binary strings can be decompressed on practice | 
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    strm.input = strings.binstring2buf(data); | 
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  } else if (toString.call(data) === '[object ArrayBuffer]') { | 
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    strm.input = new Uint8Array(data); | 
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  } else { | 
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    strm.input = data; | 
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  } | 
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 | 
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  strm.next_in = 0; | 
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  strm.avail_in = strm.input.length; | 
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 | 
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  do { | 
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    if (strm.avail_out === 0) { | 
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      strm.output = new utils.Buf8(chunkSize); | 
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      strm.next_out = 0; | 
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      strm.avail_out = chunkSize; | 
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    } | 
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 | 
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    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);    /* no bad return value */ | 
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 | 
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    if (status === c.Z_NEED_DICT && dictionary) { | 
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      status = zlib_inflate.inflateSetDictionary(this.strm, dictionary); | 
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    } | 
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 | 
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    if (status === c.Z_BUF_ERROR && allowBufError === true) { | 
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      status = c.Z_OK; | 
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      allowBufError = false; | 
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    } | 
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 | 
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    if (status !== c.Z_STREAM_END && status !== c.Z_OK) { | 
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      this.onEnd(status); | 
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      this.ended = true; | 
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      return false; | 
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    } | 
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 | 
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    if (strm.next_out) { | 
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      if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { | 
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 | 
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        if (this.options.to === 'string') { | 
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 | 
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          next_out_utf8 = strings.utf8border(strm.output, strm.next_out); | 
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 | 
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          tail = strm.next_out - next_out_utf8; | 
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          utf8str = strings.buf2string(strm.output, next_out_utf8); | 
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 | 
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          // move tail | 
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          strm.next_out = tail; | 
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          strm.avail_out = chunkSize - tail; | 
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          if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } | 
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 | 
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          this.onData(utf8str); | 
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 | 
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        } else { | 
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          this.onData(utils.shrinkBuf(strm.output, strm.next_out)); | 
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        } | 
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      } | 
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    } | 
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 | 
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    // When no more input data, we should check that internal inflate buffers | 
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    // are flushed. The only way to do it when avail_out = 0 - run one more | 
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    // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. | 
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    // Here we set flag to process this error properly. | 
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    // | 
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    // NOTE. Deflate does not return error in this case and does not needs such | 
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    // logic. | 
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    if (strm.avail_in === 0 && strm.avail_out === 0) { | 
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      allowBufError = true; | 
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    } | 
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 | 
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  } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); | 
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 | 
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  if (status === c.Z_STREAM_END) { | 
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    _mode = c.Z_FINISH; | 
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  } | 
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 | 
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  // Finalize on the last chunk. | 
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  if (_mode === c.Z_FINISH) { | 
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    status = zlib_inflate.inflateEnd(this.strm); | 
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    this.onEnd(status); | 
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    this.ended = true; | 
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    return status === c.Z_OK; | 
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  } | 
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 | 
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  // callback interim results if Z_SYNC_FLUSH. | 
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  if (_mode === c.Z_SYNC_FLUSH) { | 
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    this.onEnd(c.Z_OK); | 
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    strm.avail_out = 0; | 
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    return true; | 
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  } | 
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 | 
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  return true; | 
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}; | 
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 | 
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 | 
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/** | 
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 * Inflate#onData(chunk) -> Void | 
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 * - chunk (Uint8Array|Array|String): output data. Type of array depends | 
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 *   on js engine support. When string output requested, each chunk | 
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 *   will be string. | 
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 * | 
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 * By default, stores data blocks in `chunks[]` property and glue | 
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 * those in `onEnd`. Override this handler, if you need another behaviour. | 
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 **/ | 
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Inflate.prototype.onData = function (chunk) { | 
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  this.chunks.push(chunk); | 
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}; | 
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 | 
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 | 
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/** | 
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 * Inflate#onEnd(status) -> Void | 
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 * - status (Number): inflate status. 0 (Z_OK) on success, | 
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 *   other if not. | 
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 * | 
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 * Called either after you tell inflate that the input stream is | 
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 * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) | 
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 * or if an error happened. By default - join collected chunks, | 
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 * free memory and fill `results` / `err` properties. | 
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 **/ | 
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Inflate.prototype.onEnd = function (status) { | 
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  // On success - join | 
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  if (status === c.Z_OK) { | 
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    if (this.options.to === 'string') { | 
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      // Glue & convert here, until we teach pako to send | 
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      // utf8 aligned strings to onData | 
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      this.result = this.chunks.join(''); | 
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    } else { | 
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      this.result = utils.flattenChunks(this.chunks); | 
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    } | 
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  } | 
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  this.chunks = []; | 
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  this.err = status; | 
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  this.msg = this.strm.msg; | 
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}; | 
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 | 
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 | 
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/** | 
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 * inflate(data[, options]) -> Uint8Array|Array|String | 
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 * - data (Uint8Array|Array|String): input data to decompress. | 
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 * - options (Object): zlib inflate options. | 
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 * | 
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 * Decompress `data` with inflate/ungzip and `options`. Autodetect | 
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 * format via wrapper header by default. That's why we don't provide | 
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 * separate `ungzip` method. | 
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 * | 
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 * Supported options are: | 
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 * | 
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 * - windowBits | 
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 * | 
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 * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) | 
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 * for more information. | 
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 * | 
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 * Sugar (options): | 
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 * | 
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 * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify | 
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 *   negative windowBits implicitly. | 
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 * - `to` (String) - if equal to 'string', then result will be converted | 
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 *   from utf8 to utf16 (javascript) string. When string output requested, | 
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 *   chunk length can differ from `chunkSize`, depending on content. | 
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 * | 
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 * | 
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 * ##### Example: | 
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 * | 
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 * ```javascript | 
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 * var pako = require('pako') | 
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 *   , input = pako.deflate([1,2,3,4,5,6,7,8,9]) | 
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 *   , output; | 
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 * | 
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 * try { | 
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 *   output = pako.inflate(input); | 
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 * } catch (err) | 
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 *   console.log(err); | 
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 * } | 
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 * ``` | 
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 **/ | 
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function inflate(input, options) { | 
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  var inflator = new Inflate(options); | 
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 | 
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  inflator.push(input, true); | 
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 | 
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  // That will never happens, if you don't cheat with options :) | 
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  if (inflator.err) { throw inflator.msg || msg[inflator.err]; } | 
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 | 
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  return inflator.result; | 
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} | 
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 | 
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 | 
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/** | 
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 * inflateRaw(data[, options]) -> Uint8Array|Array|String | 
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 * - data (Uint8Array|Array|String): input data to decompress. | 
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 * - options (Object): zlib inflate options. | 
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 * | 
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 * The same as [[inflate]], but creates raw data, without wrapper | 
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 * (header and adler32 crc). | 
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 **/ | 
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function inflateRaw(input, options) { | 
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  options = options || {}; | 
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  options.raw = true; | 
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  return inflate(input, options); | 
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} | 
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 | 
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 | 
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/** | 
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 * ungzip(data[, options]) -> Uint8Array|Array|String | 
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 * - data (Uint8Array|Array|String): input data to decompress. | 
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 * - options (Object): zlib inflate options. | 
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 * | 
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 * Just shortcut to [[inflate]], because it autodetects format | 
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 * by header.content. Done for convenience. | 
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 **/ | 
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 | 
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 | 
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exports.Inflate = Inflate; | 
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exports.inflate = inflate; | 
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exports.inflateRaw = inflateRaw; | 
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exports.ungzip  = inflate;
 | 
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 |