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							217 lines
						
					
					
						
							8.5 KiB
						
					
					
				
			
		
		
	
	
							217 lines
						
					
					
						
							8.5 KiB
						
					
					
				"use strict"; | 
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var Buffer = require("buffer").Buffer; | 
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// Note: not polyfilled with safer-buffer on a purpose, as overrides Buffer | 
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 | 
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// == Extend Node primitives to use iconv-lite ================================= | 
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 | 
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module.exports = function (iconv) { | 
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    var original = undefined; // Place to keep original methods. | 
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 | 
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    // Node authors rewrote Buffer internals to make it compatible with | 
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    // Uint8Array and we cannot patch key functions since then. | 
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    // Note: this does use older Buffer API on a purpose | 
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    iconv.supportsNodeEncodingsExtension = !(Buffer.from || new Buffer(0) instanceof Uint8Array); | 
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 | 
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    iconv.extendNodeEncodings = function extendNodeEncodings() { | 
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        if (original) return; | 
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        original = {}; | 
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 | 
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        if (!iconv.supportsNodeEncodingsExtension) { | 
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            console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node"); | 
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            console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility"); | 
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            return; | 
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        } | 
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 | 
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        var nodeNativeEncodings = { | 
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            'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true,  | 
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            'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true, | 
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        }; | 
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 | 
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        Buffer.isNativeEncoding = function(enc) { | 
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            return enc && nodeNativeEncodings[enc.toLowerCase()]; | 
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        } | 
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 | 
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        // -- SlowBuffer ----------------------------------------------------------- | 
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        var SlowBuffer = require('buffer').SlowBuffer; | 
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 | 
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        original.SlowBufferToString = SlowBuffer.prototype.toString; | 
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        SlowBuffer.prototype.toString = function(encoding, start, end) { | 
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            encoding = String(encoding || 'utf8').toLowerCase(); | 
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 | 
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            // Use native conversion when possible | 
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            if (Buffer.isNativeEncoding(encoding)) | 
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                return original.SlowBufferToString.call(this, encoding, start, end); | 
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 | 
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            // Otherwise, use our decoding method. | 
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            if (typeof start == 'undefined') start = 0; | 
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            if (typeof end == 'undefined') end = this.length; | 
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            return iconv.decode(this.slice(start, end), encoding); | 
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        } | 
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 | 
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        original.SlowBufferWrite = SlowBuffer.prototype.write; | 
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        SlowBuffer.prototype.write = function(string, offset, length, encoding) { | 
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            // Support both (string, offset, length, encoding) | 
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            // and the legacy (string, encoding, offset, length) | 
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            if (isFinite(offset)) { | 
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                if (!isFinite(length)) { | 
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                    encoding = length; | 
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                    length = undefined; | 
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                } | 
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            } else {  // legacy | 
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                var swap = encoding; | 
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                encoding = offset; | 
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                offset = length; | 
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                length = swap; | 
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            } | 
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 | 
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            offset = +offset || 0; | 
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            var remaining = this.length - offset; | 
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            if (!length) { | 
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                length = remaining; | 
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            } else { | 
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                length = +length; | 
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                if (length > remaining) { | 
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                    length = remaining; | 
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                } | 
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            } | 
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            encoding = String(encoding || 'utf8').toLowerCase(); | 
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 | 
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            // Use native conversion when possible | 
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            if (Buffer.isNativeEncoding(encoding)) | 
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                return original.SlowBufferWrite.call(this, string, offset, length, encoding); | 
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 | 
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            if (string.length > 0 && (length < 0 || offset < 0)) | 
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                throw new RangeError('attempt to write beyond buffer bounds'); | 
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 | 
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            // Otherwise, use our encoding method. | 
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            var buf = iconv.encode(string, encoding); | 
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            if (buf.length < length) length = buf.length; | 
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            buf.copy(this, offset, 0, length); | 
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            return length; | 
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        } | 
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 | 
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        // -- Buffer --------------------------------------------------------------- | 
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 | 
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        original.BufferIsEncoding = Buffer.isEncoding; | 
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        Buffer.isEncoding = function(encoding) { | 
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            return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding); | 
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        } | 
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 | 
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        original.BufferByteLength = Buffer.byteLength; | 
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        Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) { | 
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            encoding = String(encoding || 'utf8').toLowerCase(); | 
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 | 
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            // Use native conversion when possible | 
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            if (Buffer.isNativeEncoding(encoding)) | 
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                return original.BufferByteLength.call(this, str, encoding); | 
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 | 
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            // Slow, I know, but we don't have a better way yet. | 
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            return iconv.encode(str, encoding).length; | 
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        } | 
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 | 
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        original.BufferToString = Buffer.prototype.toString; | 
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        Buffer.prototype.toString = function(encoding, start, end) { | 
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            encoding = String(encoding || 'utf8').toLowerCase(); | 
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 | 
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            // Use native conversion when possible | 
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            if (Buffer.isNativeEncoding(encoding)) | 
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                return original.BufferToString.call(this, encoding, start, end); | 
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 | 
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            // Otherwise, use our decoding method. | 
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            if (typeof start == 'undefined') start = 0; | 
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            if (typeof end == 'undefined') end = this.length; | 
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            return iconv.decode(this.slice(start, end), encoding); | 
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        } | 
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 | 
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        original.BufferWrite = Buffer.prototype.write; | 
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        Buffer.prototype.write = function(string, offset, length, encoding) { | 
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            var _offset = offset, _length = length, _encoding = encoding; | 
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            // Support both (string, offset, length, encoding) | 
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            // and the legacy (string, encoding, offset, length) | 
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            if (isFinite(offset)) { | 
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                if (!isFinite(length)) { | 
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                    encoding = length; | 
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                    length = undefined; | 
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                } | 
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            } else {  // legacy | 
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                var swap = encoding; | 
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                encoding = offset; | 
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                offset = length; | 
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                length = swap; | 
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            } | 
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 | 
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            encoding = String(encoding || 'utf8').toLowerCase(); | 
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 | 
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            // Use native conversion when possible | 
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            if (Buffer.isNativeEncoding(encoding)) | 
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                return original.BufferWrite.call(this, string, _offset, _length, _encoding); | 
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 | 
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            offset = +offset || 0; | 
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            var remaining = this.length - offset; | 
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            if (!length) { | 
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                length = remaining; | 
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            } else { | 
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                length = +length; | 
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                if (length > remaining) { | 
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                    length = remaining; | 
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                } | 
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            } | 
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 | 
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            if (string.length > 0 && (length < 0 || offset < 0)) | 
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                throw new RangeError('attempt to write beyond buffer bounds'); | 
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 | 
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            // Otherwise, use our encoding method. | 
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            var buf = iconv.encode(string, encoding); | 
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            if (buf.length < length) length = buf.length; | 
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            buf.copy(this, offset, 0, length); | 
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            return length; | 
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 | 
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            // TODO: Set _charsWritten. | 
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        } | 
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 | 
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 | 
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        // -- Readable ------------------------------------------------------------- | 
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        if (iconv.supportsStreams) { | 
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            var Readable = require('stream').Readable; | 
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 | 
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            original.ReadableSetEncoding = Readable.prototype.setEncoding; | 
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            Readable.prototype.setEncoding = function setEncoding(enc, options) { | 
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                // Use our own decoder, it has the same interface. | 
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                // We cannot use original function as it doesn't handle BOM-s. | 
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                this._readableState.decoder = iconv.getDecoder(enc, options); | 
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                this._readableState.encoding = enc; | 
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            } | 
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 | 
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            Readable.prototype.collect = iconv._collect; | 
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        } | 
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    } | 
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 | 
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    // Remove iconv-lite Node primitive extensions. | 
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    iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() { | 
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        if (!iconv.supportsNodeEncodingsExtension) | 
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            return; | 
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        if (!original) | 
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            throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.") | 
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 | 
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        delete Buffer.isNativeEncoding; | 
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 | 
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        var SlowBuffer = require('buffer').SlowBuffer; | 
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 | 
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        SlowBuffer.prototype.toString = original.SlowBufferToString; | 
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        SlowBuffer.prototype.write = original.SlowBufferWrite; | 
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 | 
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        Buffer.isEncoding = original.BufferIsEncoding; | 
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        Buffer.byteLength = original.BufferByteLength; | 
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        Buffer.prototype.toString = original.BufferToString; | 
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        Buffer.prototype.write = original.BufferWrite; | 
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 | 
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        if (iconv.supportsStreams) { | 
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            var Readable = require('stream').Readable; | 
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 | 
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            Readable.prototype.setEncoding = original.ReadableSetEncoding; | 
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            delete Readable.prototype.collect; | 
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        } | 
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 | 
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        original = undefined; | 
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    } | 
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}
 | 
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 |