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							130 lines
						
					
					
						
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							130 lines
						
					
					
						
							5.7 KiB
						
					
					
				'use strict'; | 
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 | 
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Object.defineProperty(exports, "__esModule", { | 
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  value: true | 
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}); | 
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 | 
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exports.default = function (worker, concurrency) { | 
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  var _worker = (0, _wrapAsync2.default)(worker); | 
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  return (0, _queue2.default)(function (items, cb) { | 
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    _worker(items[0], cb); | 
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  }, concurrency, 1); | 
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}; | 
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 | 
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var _queue = require('./internal/queue'); | 
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 | 
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var _queue2 = _interopRequireDefault(_queue); | 
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 | 
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var _wrapAsync = require('./internal/wrapAsync'); | 
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 | 
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var _wrapAsync2 = _interopRequireDefault(_wrapAsync); | 
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 | 
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function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } | 
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 | 
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module.exports = exports['default']; | 
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 | 
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/** | 
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 * A queue of tasks for the worker function to complete. | 
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 * @typedef {Object} QueueObject | 
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 * @memberOf module:ControlFlow | 
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 * @property {Function} length - a function returning the number of items | 
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 * waiting to be processed. Invoke with `queue.length()`. | 
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 * @property {boolean} started - a boolean indicating whether or not any | 
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 * items have been pushed and processed by the queue. | 
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 * @property {Function} running - a function returning the number of items | 
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 * currently being processed. Invoke with `queue.running()`. | 
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 * @property {Function} workersList - a function returning the array of items | 
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 * currently being processed. Invoke with `queue.workersList()`. | 
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 * @property {Function} idle - a function returning false if there are items | 
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 * waiting or being processed, or true if not. Invoke with `queue.idle()`. | 
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 * @property {number} concurrency - an integer for determining how many `worker` | 
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 * functions should be run in parallel. This property can be changed after a | 
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 * `queue` is created to alter the concurrency on-the-fly. | 
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 * @property {Function} push - add a new task to the `queue`. Calls `callback` | 
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 * once the `worker` has finished processing the task. Instead of a single task, | 
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 * a `tasks` array can be submitted. The respective callback is used for every | 
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 * task in the list. Invoke with `queue.push(task, [callback])`, | 
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 * @property {Function} unshift - add a new task to the front of the `queue`. | 
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 * Invoke with `queue.unshift(task, [callback])`. | 
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 * @property {Function} remove - remove items from the queue that match a test | 
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 * function.  The test function will be passed an object with a `data` property, | 
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 * and a `priority` property, if this is a | 
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 * [priorityQueue]{@link module:ControlFlow.priorityQueue} object. | 
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 * Invoked with `queue.remove(testFn)`, where `testFn` is of the form | 
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 * `function ({data, priority}) {}` and returns a Boolean. | 
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 * @property {Function} saturated - a callback that is called when the number of | 
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 * running workers hits the `concurrency` limit, and further tasks will be | 
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 * queued. | 
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 * @property {Function} unsaturated - a callback that is called when the number | 
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 * of running workers is less than the `concurrency` & `buffer` limits, and | 
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 * further tasks will not be queued. | 
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 * @property {number} buffer - A minimum threshold buffer in order to say that | 
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 * the `queue` is `unsaturated`. | 
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 * @property {Function} empty - a callback that is called when the last item | 
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 * from the `queue` is given to a `worker`. | 
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 * @property {Function} drain - a callback that is called when the last item | 
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 * from the `queue` has returned from the `worker`. | 
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 * @property {Function} error - a callback that is called when a task errors. | 
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 * Has the signature `function(error, task)`. | 
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 * @property {boolean} paused - a boolean for determining whether the queue is | 
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 * in a paused state. | 
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 * @property {Function} pause - a function that pauses the processing of tasks | 
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 * until `resume()` is called. Invoke with `queue.pause()`. | 
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 * @property {Function} resume - a function that resumes the processing of | 
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 * queued tasks when the queue is paused. Invoke with `queue.resume()`. | 
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 * @property {Function} kill - a function that removes the `drain` callback and | 
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 * empties remaining tasks from the queue forcing it to go idle. No more tasks | 
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 * should be pushed to the queue after calling this function. Invoke with `queue.kill()`. | 
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 */ | 
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 | 
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/** | 
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 * Creates a `queue` object with the specified `concurrency`. Tasks added to the | 
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 * `queue` are processed in parallel (up to the `concurrency` limit). If all | 
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 * `worker`s are in progress, the task is queued until one becomes available. | 
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 * Once a `worker` completes a `task`, that `task`'s callback is called. | 
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 * | 
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 * @name queue | 
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 * @static | 
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 * @memberOf module:ControlFlow | 
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 * @method | 
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 * @category Control Flow | 
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 * @param {AsyncFunction} worker - An async function for processing a queued task. | 
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 * If you want to handle errors from an individual task, pass a callback to | 
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 * `q.push()`. Invoked with (task, callback). | 
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 * @param {number} [concurrency=1] - An `integer` for determining how many | 
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 * `worker` functions should be run in parallel.  If omitted, the concurrency | 
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 * defaults to `1`.  If the concurrency is `0`, an error is thrown. | 
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 * @returns {module:ControlFlow.QueueObject} A queue object to manage the tasks. Callbacks can | 
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 * attached as certain properties to listen for specific events during the | 
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 * lifecycle of the queue. | 
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 * @example | 
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 * | 
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 * // create a queue object with concurrency 2 | 
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 * var q = async.queue(function(task, callback) { | 
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 *     console.log('hello ' + task.name); | 
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 *     callback(); | 
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 * }, 2); | 
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 * | 
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 * // assign a callback | 
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 * q.drain = function() { | 
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 *     console.log('all items have been processed'); | 
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 * }; | 
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 * | 
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 * // add some items to the queue | 
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 * q.push({name: 'foo'}, function(err) { | 
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 *     console.log('finished processing foo'); | 
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 * }); | 
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 * q.push({name: 'bar'}, function (err) { | 
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 *     console.log('finished processing bar'); | 
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 * }); | 
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 * | 
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 * // add some items to the queue (batch-wise) | 
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 * q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function(err) { | 
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 *     console.log('finished processing item'); | 
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 * }); | 
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 * | 
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 * // add some items to the front of the queue | 
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 * q.unshift({name: 'bar'}, function (err) { | 
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 *     console.log('finished processing bar'); | 
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 * }); | 
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 */ |