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					299 lines
				
				9.1 KiB
			
		
		
			
		
	
	
					299 lines
				
				9.1 KiB
			| 
								 
											4 years ago
										 
									 | 
							
								function _sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; }
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								function _slicedToArray(arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return _sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }
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								import { encodeNode } from "@webassemblyjs/wasm-gen";
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								import { encodeU32 } from "@webassemblyjs/wasm-gen/lib/encoder";
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								import { isFunc, isGlobal, assertHasLoc, orderedInsertNode, getSectionMetadata, traverse, getEndOfSection } from "@webassemblyjs/ast";
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								import { resizeSectionByteSize, resizeSectionVecSize, createEmptySection, removeSections } from "@webassemblyjs/helper-wasm-section";
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								import { overrideBytesInBuffer } from "@webassemblyjs/helper-buffer";
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								import { getSectionForNode } from "@webassemblyjs/helper-wasm-bytecode";
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								function shiftLocNodeByDelta(node, delta) {
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								  assertHasLoc(node); // $FlowIgnore: assertHasLoc ensures that
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								  node.loc.start.column += delta; // $FlowIgnore: assertHasLoc ensures that
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								  node.loc.end.column += delta;
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								}
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								function applyUpdate(ast, uint8Buffer, _ref) {
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								  var _ref2 = _slicedToArray(_ref, 2),
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								      oldNode = _ref2[0],
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								      newNode = _ref2[1];
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								  var deltaElements = 0;
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								  assertHasLoc(oldNode);
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								  var sectionName = getSectionForNode(newNode);
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								  var replacementByteArray = encodeNode(newNode);
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								  /**
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								   * Replace new node as bytes
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								   */
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								  uint8Buffer = overrideBytesInBuffer(uint8Buffer, // $FlowIgnore: assertHasLoc ensures that
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								  oldNode.loc.start.column, // $FlowIgnore: assertHasLoc ensures that
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								  oldNode.loc.end.column, replacementByteArray);
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								  /**
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								   * Update function body size if needed
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								   */
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								  if (sectionName === "code") {
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								    // Find the parent func
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								    traverse(ast, {
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								      Func: function Func(_ref3) {
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								        var node = _ref3.node;
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								        var funcHasThisIntr = node.body.find(function (n) {
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								          return n === newNode;
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								        }) !== undefined; // Update func's body size if needed
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								        if (funcHasThisIntr === true) {
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								          // These are the old functions locations informations
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								          assertHasLoc(node);
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								          var oldNodeSize = encodeNode(oldNode).length;
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								          var bodySizeDeltaBytes = replacementByteArray.length - oldNodeSize;
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								          if (bodySizeDeltaBytes !== 0) {
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								            var newValue = node.metadata.bodySize + bodySizeDeltaBytes;
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								            var newByteArray = encodeU32(newValue); // function body size byte
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								            // FIXME(sven): only handles one byte u32
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								            var start = node.loc.start.column;
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								            var end = start + 1;
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								            uint8Buffer = overrideBytesInBuffer(uint8Buffer, start, end, newByteArray);
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								          }
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								        }
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								      }
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								    });
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								  }
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								  /**
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								   * Update section size
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								   */
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								  var deltaBytes = replacementByteArray.length - ( // $FlowIgnore: assertHasLoc ensures that
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								  oldNode.loc.end.column - oldNode.loc.start.column); // Init location informations
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								  newNode.loc = {
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								    start: {
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								      line: -1,
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								      column: -1
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								    },
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								    end: {
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								      line: -1,
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								      column: -1
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								    }
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								  }; // Update new node end position
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								  // $FlowIgnore: assertHasLoc ensures that
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								  newNode.loc.start.column = oldNode.loc.start.column; // $FlowIgnore: assertHasLoc ensures that
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								  newNode.loc.end.column = // $FlowIgnore: assertHasLoc ensures that
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								  oldNode.loc.start.column + replacementByteArray.length;
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								  return {
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								    uint8Buffer: uint8Buffer,
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								    deltaBytes: deltaBytes,
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								    deltaElements: deltaElements
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								  };
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								}
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								function applyDelete(ast, uint8Buffer, node) {
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								  var deltaElements = -1; // since we removed an element
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								  assertHasLoc(node);
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								  var sectionName = getSectionForNode(node);
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								  if (sectionName === "start") {
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								    var sectionMetadata = getSectionMetadata(ast, "start");
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								    /**
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								     * The start section only contains one element,
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								     * we need to remove the whole section
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								     */
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								    uint8Buffer = removeSections(ast, uint8Buffer, "start");
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								    var _deltaBytes = -(sectionMetadata.size.value + 1);
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								    /* section id */
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								    return {
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								      uint8Buffer: uint8Buffer,
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								      deltaBytes: _deltaBytes,
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								      deltaElements: deltaElements
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								    };
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								  } // replacement is nothing
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								  var replacement = [];
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								  uint8Buffer = overrideBytesInBuffer(uint8Buffer, // $FlowIgnore: assertHasLoc ensures that
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								  node.loc.start.column, // $FlowIgnore: assertHasLoc ensures that
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								  node.loc.end.column, replacement);
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								  /**
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								   * Update section
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								   */
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								  // $FlowIgnore: assertHasLoc ensures that
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								  var deltaBytes = -(node.loc.end.column - node.loc.start.column);
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								  return {
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								    uint8Buffer: uint8Buffer,
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								    deltaBytes: deltaBytes,
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								    deltaElements: deltaElements
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								  };
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								}
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								function applyAdd(ast, uint8Buffer, node) {
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								  var deltaElements = +1; // since we added an element
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								  var sectionName = getSectionForNode(node);
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								  var sectionMetadata = getSectionMetadata(ast, sectionName); // Section doesn't exists, we create an empty one
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								  if (typeof sectionMetadata === "undefined") {
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								    var res = createEmptySection(ast, uint8Buffer, sectionName);
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								    uint8Buffer = res.uint8Buffer;
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								    sectionMetadata = res.sectionMetadata;
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								  }
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								  /**
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								   * check that the expressions were ended
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								   */
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								  if (isFunc(node)) {
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								    // $FlowIgnore
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								    var body = node.body;
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								    if (body.length === 0 || body[body.length - 1].id !== "end") {
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								      throw new Error("expressions must be ended");
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								    }
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								  }
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								  if (isGlobal(node)) {
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								    // $FlowIgnore
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								    var body = node.init;
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								    if (body.length === 0 || body[body.length - 1].id !== "end") {
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								      throw new Error("expressions must be ended");
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								    }
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								  }
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								  /**
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								   * Add nodes
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								   */
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								  var newByteArray = encodeNode(node); // The size of the section doesn't include the storage of the size itself
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								  // we need to manually add it here
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								  var start = getEndOfSection(sectionMetadata);
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								  var end = start;
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								  /**
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								   * Update section
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								   */
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								  var deltaBytes = newByteArray.length;
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								  uint8Buffer = overrideBytesInBuffer(uint8Buffer, start, end, newByteArray);
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								  node.loc = {
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								    start: {
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								      line: -1,
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								      column: start
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								    },
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								    end: {
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								      line: -1,
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								      column: start + deltaBytes
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								    }
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								  }; // for func add the additional metadata in the AST
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								  if (node.type === "Func") {
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								    // the size is the first byte
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								    // FIXME(sven): handle LEB128 correctly here
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								    var bodySize = newByteArray[0];
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								    node.metadata = {
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								      bodySize: bodySize
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								    };
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								  }
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								  if (node.type !== "IndexInFuncSection") {
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								    orderedInsertNode(ast.body[0], node);
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								  }
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								  return {
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								    uint8Buffer: uint8Buffer,
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								    deltaBytes: deltaBytes,
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								    deltaElements: deltaElements
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								  };
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								}
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								export function applyOperations(ast, uint8Buffer, ops) {
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								  ops.forEach(function (op) {
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								    var state;
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								    var sectionName;
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								    switch (op.kind) {
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								      case "update":
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								        state = applyUpdate(ast, uint8Buffer, [op.oldNode, op.node]);
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								        sectionName = getSectionForNode(op.node);
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								        break;
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								      case "delete":
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								        state = applyDelete(ast, uint8Buffer, op.node);
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								        sectionName = getSectionForNode(op.node);
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								        break;
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								      case "add":
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								        state = applyAdd(ast, uint8Buffer, op.node);
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								        sectionName = getSectionForNode(op.node);
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								        break;
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								      default:
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								        throw new Error("Unknown operation");
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								    }
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								    /**
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								     * Resize section vec size.
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								     * If the length of the LEB-encoded size changes, this can change
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								     * the byte length of the section and the offset for nodes in the
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								     * section. So we do this first before resizing section byte size
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								     * or shifting following operations' nodes.
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								     */
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								    if (state.deltaElements !== 0 && sectionName !== "start") {
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								      var oldBufferLength = state.uint8Buffer.length;
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								      state.uint8Buffer = resizeSectionVecSize(ast, state.uint8Buffer, sectionName, state.deltaElements); // Infer bytes added/removed by comparing buffer lengths
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								      state.deltaBytes += state.uint8Buffer.length - oldBufferLength;
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								    }
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								    /**
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								     * Resize section byte size.
							 | 
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								     * If the length of the LEB-encoded size changes, this can change
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								     * the offset for nodes in the section. So we do this before
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								     * shifting following operations' nodes.
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								     */
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								 | 
							
								
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						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (state.deltaBytes !== 0 && sectionName !== "start") {
							 | 
						||
| 
								 | 
							
								      var _oldBufferLength = state.uint8Buffer.length;
							 | 
						||
| 
								 | 
							
								      state.uint8Buffer = resizeSectionByteSize(ast, state.uint8Buffer, sectionName, state.deltaBytes); // Infer bytes added/removed by comparing buffer lengths
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      state.deltaBytes += state.uint8Buffer.length - _oldBufferLength;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    /**
							 | 
						||
| 
								 | 
							
								     * Shift following operation's nodes
							 | 
						||
| 
								 | 
							
								     */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (state.deltaBytes !== 0) {
							 | 
						||
| 
								 | 
							
								      ops.forEach(function (op) {
							 | 
						||
| 
								 | 
							
								        // We don't need to handle add ops, they are positioning independent
							 | 
						||
| 
								 | 
							
								        switch (op.kind) {
							 | 
						||
| 
								 | 
							
								          case "update":
							 | 
						||
| 
								 | 
							
								            shiftLocNodeByDelta(op.oldNode, state.deltaBytes);
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								          case "delete":
							 | 
						||
| 
								 | 
							
								            shiftLocNodeByDelta(op.node, state.deltaBytes);
							 | 
						||
| 
								 | 
							
								            break;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								      });
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    uint8Buffer = state.uint8Buffer;
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								  return uint8Buffer;
							 | 
						||
| 
								 | 
							
								}
							 |