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					107 lines
				
				3.2 KiB
			
		
		
			
		
	
	
					107 lines
				
				3.2 KiB
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											4 years ago
										 
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								function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); }
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								import { encodeNode } from "@webassemblyjs/wasm-gen";
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								import { overrideBytesInBuffer } from "@webassemblyjs/helper-buffer";
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								import constants from "@webassemblyjs/helper-wasm-bytecode";
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								import * as t from "@webassemblyjs/ast";
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								function findLastSection(ast, forSection) {
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								  var targetSectionId = constants.sections[forSection]; // $FlowIgnore: metadata can not be empty
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								  var moduleSections = ast.body[0].metadata.sections;
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								  var lastSection;
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								  var lastId = 0;
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								  for (var i = 0, len = moduleSections.length; i < len; i++) {
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								    var section = moduleSections[i]; // Ignore custom section since they can actually occur everywhere
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								    if (section.section === "custom") {
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								      continue;
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								    }
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								    var sectionId = constants.sections[section.section];
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								    if (targetSectionId > lastId && targetSectionId < sectionId) {
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								      return lastSection;
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								    }
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								    lastId = sectionId;
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								    lastSection = section;
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								  }
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								  return lastSection;
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								}
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								export function createEmptySection(ast, uint8Buffer, section) {
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								  // previous section after which we are going to insert our section
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								  var lastSection = findLastSection(ast, section);
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								  var start, end;
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								  /**
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								   * It's the first section
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								   */
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								  if (lastSection == null || lastSection.section === "custom") {
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								    start = 8
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								    /* wasm header size */
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								    ;
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								    end = start;
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								  } else {
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								    start = lastSection.startOffset + lastSection.size.value + 1;
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								    end = start;
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								  } // section id
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								  start += 1;
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								  var sizeStartLoc = {
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								    line: -1,
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								    column: start
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								  };
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								  var sizeEndLoc = {
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								    line: -1,
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								    column: start + 1
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								  }; // 1 byte for the empty vector
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								  var size = t.withLoc(t.numberLiteralFromRaw(1), sizeEndLoc, sizeStartLoc);
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								  var vectorOfSizeStartLoc = {
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								    line: -1,
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								    column: sizeEndLoc.column
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								  };
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								  var vectorOfSizeEndLoc = {
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								    line: -1,
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								    column: sizeEndLoc.column + 1
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								  };
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								  var vectorOfSize = t.withLoc(t.numberLiteralFromRaw(0), vectorOfSizeEndLoc, vectorOfSizeStartLoc);
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								  var sectionMetadata = t.sectionMetadata(section, start, size, vectorOfSize);
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								  var sectionBytes = encodeNode(sectionMetadata);
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								  uint8Buffer = overrideBytesInBuffer(uint8Buffer, start - 1, end, sectionBytes); // Add section into the AST for later lookups
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								  if (_typeof(ast.body[0].metadata) === "object") {
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								    // $FlowIgnore: metadata can not be empty
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								    ast.body[0].metadata.sections.push(sectionMetadata);
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								    t.sortSectionMetadata(ast.body[0]);
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								  }
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								  /**
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								   * Update AST
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								   */
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								  // Once we hit our section every that is after needs to be shifted by the delta
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								  var deltaBytes = +sectionBytes.length;
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								  var encounteredSection = false;
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								  t.traverse(ast, {
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								    SectionMetadata: function SectionMetadata(path) {
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								      if (path.node.section === section) {
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								        encounteredSection = true;
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								        return;
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								      }
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								      if (encounteredSection === true) {
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								        t.shiftSection(ast, path.node, deltaBytes);
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								      }
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								    }
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								  });
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								  return {
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								    uint8Buffer: uint8Buffer,
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								    sectionMetadata: sectionMetadata
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								  };
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								}
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