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					839 lines
				
				29 KiB
			
		
		
			
		
	
	
					839 lines
				
				29 KiB
			| 
								 
											4 years ago
										 
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								'use strict';
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								/**
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								 * @module symbol-tree
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								 * @author Joris van der Wel <joris@jorisvanderwel.com>
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								 */
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								const SymbolTreeNode = require('./SymbolTreeNode');
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								const TreePosition = require('./TreePosition');
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								const TreeIterator = require('./TreeIterator');
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								function returnTrue() {
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								        return true;
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								}
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								function reverseArrayIndex(array, reverseIndex) {
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								        return array[array.length - 1 - reverseIndex]; // no need to check `index >= 0`
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								}
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								class SymbolTree {
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								        /**
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								         * @constructor
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								         * @alias module:symbol-tree
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								         * @param {string} [description='SymbolTree data'] Description used for the Symbol
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								         */
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								        constructor(description) {
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								                this.symbol = Symbol(description || 'SymbolTree data');
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								        }
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								        /**
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								         * You can use this function to (optionally) initialize an object right after its creation,
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								         * to take advantage of V8's fast properties. Also useful if you would like to
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								         * freeze your object.
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								         *
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								         * `O(1)`
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								         *
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								         * @method
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								         * @alias module:symbol-tree#initialize
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								         * @param {Object} object
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								         * @return {Object} object
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								         */
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								        initialize(object) {
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								                this._node(object);
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								                return object;
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								        }
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								        _node(object) {
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								                if (!object) {
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								                        return null;
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								                }
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								                const node = object[this.symbol];
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								                if (node) {
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								                        return node;
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								                }
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								                return (object[this.symbol] = new SymbolTreeNode());
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								        }
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								        /**
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								         * Returns `true` if the object has any children. Otherwise it returns `false`.
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								         *
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								         * * `O(1)`
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								         *
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								         * @method hasChildren
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
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								         * @return {Boolean}
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								         */
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								        hasChildren(object) {
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								                return this._node(object).hasChildren;
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								        }
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								        /**
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								         * Returns the first child of the given object.
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								         *
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								         * * `O(1)`
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								         *
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								         * @method firstChild
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
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								         * @return {Object}
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								         */
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								        firstChild(object) {
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								                return this._node(object).firstChild;
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								        }
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								        /**
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								         * Returns the last child of the given object.
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								         *
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								         * * `O(1)`
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								         *
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								         * @method lastChild
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
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								         * @return {Object}
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								         */
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								        lastChild(object) {
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								                return this._node(object).lastChild;
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								        }
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								        /**
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								         * Returns the previous sibling of the given object.
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								         *
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								         * * `O(1)`
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								         *
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								         * @method previousSibling
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
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								         * @return {Object}
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								         */
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								        previousSibling(object) {
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								                return this._node(object).previousSibling;
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								        }
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								        /**
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								         * Returns the next sibling of the given object.
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								         *
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								         * * `O(1)`
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								         *
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								         * @method nextSibling
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
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								         * @return {Object}
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								         */
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								        nextSibling(object) {
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								                return this._node(object).nextSibling;
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								        }
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								        /**
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								         * Return the parent of the given object.
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								         *
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								         * * `O(1)`
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								         *
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								         * @method parent
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
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								         * @return {Object}
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								         */
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								        parent(object) {
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								                return this._node(object).parent;
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								        }
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								        /**
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								         * Find the inclusive descendant that is last in tree order of the given object.
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								         *
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								         * * `O(n)` (worst case) where `n` is the depth of the subtree of `object`
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								         *
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								         * @method lastInclusiveDescendant
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
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								         * @return {Object}
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								         */
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								        lastInclusiveDescendant(object) {
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								                let lastChild;
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								                let current = object;
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								                while ((lastChild = this._node(current).lastChild)) {
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								                        current = lastChild;
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								                }
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								                return current;
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								        }
							 | 
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								 | 
							
								
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								        /**
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								         * Find the preceding object (A) of the given object (B).
							 | 
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								         * An object A is preceding an object B if A and B are in the same tree
							 | 
						||
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								         * and A comes before B in tree order.
							 | 
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								         *
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								         * * `O(n)` (worst case)
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								         * * `O(1)` (amortized when walking the entire tree)
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								         *
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								         * @method preceding
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								         * @memberOf module:symbol-tree#
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								         * @param {Object} object
							 | 
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								 | 
							
								         * @param {Object} [options]
							 | 
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								 | 
							
								         * @param {Object} [options.root] If set, `root` must be an inclusive ancestor
							 | 
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								         *        of the return value (or else null is returned). This check _assumes_
							 | 
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								         *        that `root` is also an inclusive ancestor of the given `object`
							 | 
						||
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								 | 
							
								         * @return {?Object}
							 | 
						||
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								 | 
							
								         */
							 | 
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								        preceding(object, options) {
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								                const treeRoot = options && options.root;
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								                if (object === treeRoot) {
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						||
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								                        return null;
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								                }
							 | 
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								 | 
							
								
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								                const previousSibling = this._node(object).previousSibling;
							 | 
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								                if (previousSibling) {
							 | 
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								                        return this.lastInclusiveDescendant(previousSibling);
							 | 
						||
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								 | 
							
								                }
							 | 
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								 | 
							
								
							 | 
						||
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								 | 
							
								                // if there is no previous sibling return the parent (might be null)
							 | 
						||
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								 | 
							
								                return this._node(object).parent;
							 | 
						||
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								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
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								 | 
							
								        /**
							 | 
						||
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								 | 
							
								         * Find the following object (A) of the given object (B).
							 | 
						||
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								 | 
							
								         * An object A is following an object B if A and B are in the same tree
							 | 
						||
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								         * and A comes after B in tree order.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
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								 | 
							
								         * * `O(n)` (worst case) where `n` is the amount of objects in the entire tree
							 | 
						||
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								 | 
							
								         * * `O(1)` (amortized when walking the entire tree)
							 | 
						||
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								 | 
							
								         *
							 | 
						||
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								         * @method following
							 | 
						||
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								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
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								 | 
							
								         * @param {!Object} object
							 | 
						||
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								 | 
							
								         * @param {Object} [options]
							 | 
						||
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								 | 
							
								         * @param {Object} [options.root] If set, `root` must be an inclusive ancestor
							 | 
						||
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								 | 
							
								         *        of the return value (or else null is returned). This check _assumes_
							 | 
						||
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								 | 
							
								         *        that `root` is also an inclusive ancestor of the given `object`
							 | 
						||
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								 | 
							
								         * @param {Boolean} [options.skipChildren=false] If set, ignore the children of `object`
							 | 
						||
| 
								 | 
							
								         * @return {?Object}
							 | 
						||
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								 | 
							
								         */
							 | 
						||
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								 | 
							
								        following(object, options) {
							 | 
						||
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								 | 
							
								                const treeRoot = options && options.root;
							 | 
						||
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								 | 
							
								                const skipChildren = options && options.skipChildren;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
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								 | 
							
								                const firstChild = !skipChildren && this._node(object).firstChild;
							 | 
						||
| 
								 | 
							
								
							 | 
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								                if (firstChild) {
							 | 
						||
| 
								 | 
							
								                        return firstChild;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                let current = object;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                do {
							 | 
						||
| 
								 | 
							
								                        if (current === treeRoot) {
							 | 
						||
| 
								 | 
							
								                                return null;
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        const nextSibling = this._node(current).nextSibling;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        if (nextSibling) {
							 | 
						||
| 
								 | 
							
								                                return nextSibling;
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        current = this._node(current).parent;
							 | 
						||
| 
								 | 
							
								                } while (current);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return null;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Append all children of the given object to an array.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(n)` where `n` is the amount of children of the given `parent`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method childrenToArray
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} parent
							 | 
						||
| 
								 | 
							
								         * @param {Object} [options]
							 | 
						||
| 
								 | 
							
								         * @param {Object[]} [options.array=[]]
							 | 
						||
| 
								 | 
							
								         * @param {Function} [options.filter] Function to test each object before it is added to the array.
							 | 
						||
| 
								 | 
							
								         *                            Invoked with arguments (object). Should return `true` if an object
							 | 
						||
| 
								 | 
							
								         *                            is to be included.
							 | 
						||
| 
								 | 
							
								         * @param {*} [options.thisArg] Value to use as `this` when executing `filter`.
							 | 
						||
| 
								 | 
							
								         * @return {Object[]}
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        childrenToArray(parent, options) {
							 | 
						||
| 
								 | 
							
								                const array   = (options && options.array) || [];
							 | 
						||
| 
								 | 
							
								                const filter  = (options && options.filter) || returnTrue;
							 | 
						||
| 
								 | 
							
								                const thisArg = (options && options.thisArg) || undefined;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                const parentNode = this._node(parent);
							 | 
						||
| 
								 | 
							
								                let object = parentNode.firstChild;
							 | 
						||
| 
								 | 
							
								                let index = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                while (object) {
							 | 
						||
| 
								 | 
							
								                        const node = this._node(object);
							 | 
						||
| 
								 | 
							
								                        node.setCachedIndex(parentNode, index);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        if (filter.call(thisArg, object)) {
							 | 
						||
| 
								 | 
							
								                                array.push(object);
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        object = node.nextSibling;
							 | 
						||
| 
								 | 
							
								                        ++index;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return array;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Append all inclusive ancestors of the given object to an array.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(n)` where `n` is the amount of ancestors of the given `object`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method ancestorsToArray
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} object
							 | 
						||
| 
								 | 
							
								         * @param {Object} [options]
							 | 
						||
| 
								 | 
							
								         * @param {Object[]} [options.array=[]]
							 | 
						||
| 
								 | 
							
								         * @param {Function} [options.filter] Function to test each object before it is added to the array.
							 | 
						||
| 
								 | 
							
								         *                            Invoked with arguments (object). Should return `true` if an object
							 | 
						||
| 
								 | 
							
								         *                            is to be included.
							 | 
						||
| 
								 | 
							
								         * @param {*} [options.thisArg] Value to use as `this` when executing `filter`.
							 | 
						||
| 
								 | 
							
								         * @return {Object[]}
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        ancestorsToArray(object, options) {
							 | 
						||
| 
								 | 
							
								                const array   = (options && options.array) || [];
							 | 
						||
| 
								 | 
							
								                const filter  = (options && options.filter) || returnTrue;
							 | 
						||
| 
								 | 
							
								                const thisArg = (options && options.thisArg) || undefined;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                let ancestor = object;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                while (ancestor) {
							 | 
						||
| 
								 | 
							
								                        if (filter.call(thisArg, ancestor)) {
							 | 
						||
| 
								 | 
							
								                                array.push(ancestor);
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								                        ancestor = this._node(ancestor).parent;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return array;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Append all descendants of the given object to an array (in tree order).
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(n)` where `n` is the amount of objects in the sub-tree of the given `object`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method treeToArray
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} root
							 | 
						||
| 
								 | 
							
								         * @param {Object} [options]
							 | 
						||
| 
								 | 
							
								         * @param {Object[]} [options.array=[]]
							 | 
						||
| 
								 | 
							
								         * @param {Function} [options.filter] Function to test each object before it is added to the array.
							 | 
						||
| 
								 | 
							
								         *                            Invoked with arguments (object). Should return `true` if an object
							 | 
						||
| 
								 | 
							
								         *                            is to be included.
							 | 
						||
| 
								 | 
							
								         * @param {*} [options.thisArg] Value to use as `this` when executing `filter`.
							 | 
						||
| 
								 | 
							
								         * @return {Object[]}
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        treeToArray(root, options) {
							 | 
						||
| 
								 | 
							
								                const array   = (options && options.array) || [];
							 | 
						||
| 
								 | 
							
								                const filter  = (options && options.filter) || returnTrue;
							 | 
						||
| 
								 | 
							
								                const thisArg = (options && options.thisArg) || undefined;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                let object = root;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                while (object) {
							 | 
						||
| 
								 | 
							
								                        if (filter.call(thisArg, object)) {
							 | 
						||
| 
								 | 
							
								                                array.push(object);
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								                        object = this.following(object, {root: root});
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return array;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Iterate over all children of the given object
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)` for a single iteration
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method childrenIterator
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} parent
							 | 
						||
| 
								 | 
							
								         * @param {Object} [options]
							 | 
						||
| 
								 | 
							
								         * @param {Boolean} [options.reverse=false]
							 | 
						||
| 
								 | 
							
								         * @return {Object} An iterable iterator (ES6)
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        childrenIterator(parent, options) {
							 | 
						||
| 
								 | 
							
								                const reverse = options && options.reverse;
							 | 
						||
| 
								 | 
							
								                const parentNode = this._node(parent);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return new TreeIterator(
							 | 
						||
| 
								 | 
							
								                        this,
							 | 
						||
| 
								 | 
							
								                        parent,
							 | 
						||
| 
								 | 
							
								                        reverse ? parentNode.lastChild : parentNode.firstChild,
							 | 
						||
| 
								 | 
							
								                        reverse ? TreeIterator.PREV : TreeIterator.NEXT
							 | 
						||
| 
								 | 
							
								                );
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Iterate over all the previous siblings of the given object. (in reverse tree order)
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)` for a single iteration
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method previousSiblingsIterator
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} object
							 | 
						||
| 
								 | 
							
								         * @return {Object} An iterable iterator (ES6)
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        previousSiblingsIterator(object) {
							 | 
						||
| 
								 | 
							
								                return new TreeIterator(
							 | 
						||
| 
								 | 
							
								                        this,
							 | 
						||
| 
								 | 
							
								                        object,
							 | 
						||
| 
								 | 
							
								                        this._node(object).previousSibling,
							 | 
						||
| 
								 | 
							
								                        TreeIterator.PREV
							 | 
						||
| 
								 | 
							
								                );
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Iterate over all the next siblings of the given object. (in tree order)
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)` for a single iteration
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method nextSiblingsIterator
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} object
							 | 
						||
| 
								 | 
							
								         * @return {Object} An iterable iterator (ES6)
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        nextSiblingsIterator(object) {
							 | 
						||
| 
								 | 
							
								                return new TreeIterator(
							 | 
						||
| 
								 | 
							
								                        this,
							 | 
						||
| 
								 | 
							
								                        object,
							 | 
						||
| 
								 | 
							
								                        this._node(object).nextSibling,
							 | 
						||
| 
								 | 
							
								                        TreeIterator.NEXT
							 | 
						||
| 
								 | 
							
								                );
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Iterate over all inclusive ancestors of the given object
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)` for a single iteration
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method ancestorsIterator
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} object
							 | 
						||
| 
								 | 
							
								         * @return {Object} An iterable iterator (ES6)
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        ancestorsIterator(object) {
							 | 
						||
| 
								 | 
							
								                return new TreeIterator(
							 | 
						||
| 
								 | 
							
								                        this,
							 | 
						||
| 
								 | 
							
								                        object,
							 | 
						||
| 
								 | 
							
								                        object,
							 | 
						||
| 
								 | 
							
								                        TreeIterator.PARENT
							 | 
						||
| 
								 | 
							
								                );
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Iterate over all descendants of the given object (in tree order).
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * Where `n` is the amount of objects in the sub-tree of the given `root`:
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(n)` (worst case for a single iteration)
							 | 
						||
| 
								 | 
							
								         * * `O(n)` (amortized, when completing the iterator)
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method treeIterator
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} root
							 | 
						||
| 
								 | 
							
								         * @param {Object} options
							 | 
						||
| 
								 | 
							
								         * @param {Boolean} [options.reverse=false]
							 | 
						||
| 
								 | 
							
								         * @return {Object} An iterable iterator (ES6)
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        treeIterator(root, options) {
							 | 
						||
| 
								 | 
							
								                const reverse = options && options.reverse;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return new TreeIterator(
							 | 
						||
| 
								 | 
							
								                        this,
							 | 
						||
| 
								 | 
							
								                        root,
							 | 
						||
| 
								 | 
							
								                        reverse ? this.lastInclusiveDescendant(root) : root,
							 | 
						||
| 
								 | 
							
								                        reverse ? TreeIterator.PRECEDING : TreeIterator.FOLLOWING
							 | 
						||
| 
								 | 
							
								                );
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Find the index of the given object (the number of preceding siblings).
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(n)` where `n` is the amount of preceding siblings
							 | 
						||
| 
								 | 
							
								         * * `O(1)` (amortized, if the tree is not modified)
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method index
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} child
							 | 
						||
| 
								 | 
							
								         * @return {Number} The number of preceding siblings, or -1 if the object has no parent
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        index(child) {
							 | 
						||
| 
								 | 
							
								                const childNode = this._node(child);
							 | 
						||
| 
								 | 
							
								                const parentNode = this._node(childNode.parent);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (!parentNode) {
							 | 
						||
| 
								 | 
							
								                        // In principal, you could also find out the number of preceding siblings
							 | 
						||
| 
								 | 
							
								                        // for objects that do not have a parent. This method limits itself only to
							 | 
						||
| 
								 | 
							
								                        // objects that have a parent because that lets us optimize more.
							 | 
						||
| 
								 | 
							
								                        return -1;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                let currentIndex = childNode.getCachedIndex(parentNode);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (currentIndex >= 0) {
							 | 
						||
| 
								 | 
							
								                        return currentIndex;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                currentIndex = 0;
							 | 
						||
| 
								 | 
							
								                let object = parentNode.firstChild;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (parentNode.childIndexCachedUpTo) {
							 | 
						||
| 
								 | 
							
								                        const cachedUpToNode = this._node(parentNode.childIndexCachedUpTo);
							 | 
						||
| 
								 | 
							
								                        object = cachedUpToNode.nextSibling;
							 | 
						||
| 
								 | 
							
								                        currentIndex = cachedUpToNode.getCachedIndex(parentNode) + 1;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                while (object) {
							 | 
						||
| 
								 | 
							
								                        const node = this._node(object);
							 | 
						||
| 
								 | 
							
								                        node.setCachedIndex(parentNode, currentIndex);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        if (object === child) {
							 | 
						||
| 
								 | 
							
								                                break;
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        ++currentIndex;
							 | 
						||
| 
								 | 
							
								                        object = node.nextSibling;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                parentNode.childIndexCachedUpTo = child;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return currentIndex;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Calculate the number of children.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(n)` where `n` is the amount of children
							 | 
						||
| 
								 | 
							
								         * * `O(1)` (amortized, if the tree is not modified)
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method childrenCount
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} parent
							 | 
						||
| 
								 | 
							
								         * @return {Number}
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        childrenCount(parent) {
							 | 
						||
| 
								 | 
							
								                const parentNode = this._node(parent);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (!parentNode.lastChild) {
							 | 
						||
| 
								 | 
							
								                        return 0;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return this.index(parentNode.lastChild) + 1;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Compare the position of an object relative to another object. A bit set is returned:
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * <ul>
							 | 
						||
| 
								 | 
							
								         *     <li>DISCONNECTED : 1</li>
							 | 
						||
| 
								 | 
							
								         *     <li>PRECEDING : 2</li>
							 | 
						||
| 
								 | 
							
								         *     <li>FOLLOWING : 4</li>
							 | 
						||
| 
								 | 
							
								         *     <li>CONTAINS : 8</li>
							 | 
						||
| 
								 | 
							
								         *     <li>CONTAINED_BY : 16</li>
							 | 
						||
| 
								 | 
							
								         * </ul>
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * The semantics are the same as compareDocumentPosition in DOM, with the exception that
							 | 
						||
| 
								 | 
							
								         * DISCONNECTED never occurs with any other bit.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * where `n` and `m` are the amount of ancestors of `left` and `right`;
							 | 
						||
| 
								 | 
							
								         * where `o` is the amount of children of the lowest common ancestor of `left` and `right`:
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(n + m + o)` (worst case)
							 | 
						||
| 
								 | 
							
								         * * `O(n + m)` (amortized, if the tree is not modified)
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method compareTreePosition
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} left
							 | 
						||
| 
								 | 
							
								         * @param {Object} right
							 | 
						||
| 
								 | 
							
								         * @return {Number}
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        compareTreePosition(left, right) {
							 | 
						||
| 
								 | 
							
								                // In DOM terms:
							 | 
						||
| 
								 | 
							
								                // left = reference / context object
							 | 
						||
| 
								 | 
							
								                // right = other
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (left === right) {
							 | 
						||
| 
								 | 
							
								                        return 0;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                /* jshint -W016 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                const leftAncestors = []; { // inclusive
							 | 
						||
| 
								 | 
							
								                        let leftAncestor = left;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        while (leftAncestor) {
							 | 
						||
| 
								 | 
							
								                                if (leftAncestor === right) {
							 | 
						||
| 
								 | 
							
								                                        return TreePosition.CONTAINS | TreePosition.PRECEDING;
							 | 
						||
| 
								 | 
							
								                                        // other is ancestor of reference
							 | 
						||
| 
								 | 
							
								                                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                                leftAncestors.push(leftAncestor);
							 | 
						||
| 
								 | 
							
								                                leftAncestor = this.parent(leftAncestor);
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                const rightAncestors = []; {
							 | 
						||
| 
								 | 
							
								                        let rightAncestor = right;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        while (rightAncestor) {
							 | 
						||
| 
								 | 
							
								                                if (rightAncestor === left) {
							 | 
						||
| 
								 | 
							
								                                        return TreePosition.CONTAINED_BY | TreePosition.FOLLOWING;
							 | 
						||
| 
								 | 
							
								                                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                                rightAncestors.push(rightAncestor);
							 | 
						||
| 
								 | 
							
								                                rightAncestor = this.parent(rightAncestor);
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                const root = reverseArrayIndex(leftAncestors, 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (!root || root !== reverseArrayIndex(rightAncestors, 0)) {
							 | 
						||
| 
								 | 
							
								                        // note: unlike DOM, preceding / following is not set here
							 | 
						||
| 
								 | 
							
								                        return TreePosition.DISCONNECTED;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                // find the lowest common ancestor
							 | 
						||
| 
								 | 
							
								                let commonAncestorIndex = 0;
							 | 
						||
| 
								 | 
							
								                const ancestorsMinLength = Math.min(leftAncestors.length, rightAncestors.length);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                for (let i = 0; i < ancestorsMinLength; ++i) {
							 | 
						||
| 
								 | 
							
								                        const leftAncestor  = reverseArrayIndex(leftAncestors, i);
							 | 
						||
| 
								 | 
							
								                        const rightAncestor = reverseArrayIndex(rightAncestors, i);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        if (leftAncestor !== rightAncestor) {
							 | 
						||
| 
								 | 
							
								                                break;
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        commonAncestorIndex = i;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                // indexes within the common ancestor
							 | 
						||
| 
								 | 
							
								                const leftIndex  = this.index(reverseArrayIndex(leftAncestors, commonAncestorIndex + 1));
							 | 
						||
| 
								 | 
							
								                const rightIndex = this.index(reverseArrayIndex(rightAncestors, commonAncestorIndex + 1));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return rightIndex < leftIndex
							 | 
						||
| 
								 | 
							
								                        ? TreePosition.PRECEDING
							 | 
						||
| 
								 | 
							
								                        : TreePosition.FOLLOWING;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Remove the object from this tree.
							 | 
						||
| 
								 | 
							
								         * Has no effect if already removed.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method remove
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} removeObject
							 | 
						||
| 
								 | 
							
								         * @return {Object} removeObject
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        remove(removeObject) {
							 | 
						||
| 
								 | 
							
								                const removeNode = this._node(removeObject);
							 | 
						||
| 
								 | 
							
								                const parentNode = this._node(removeNode.parent);
							 | 
						||
| 
								 | 
							
								                const prevNode = this._node(removeNode.previousSibling);
							 | 
						||
| 
								 | 
							
								                const nextNode = this._node(removeNode.nextSibling);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (parentNode) {
							 | 
						||
| 
								 | 
							
								                        if (parentNode.firstChild === removeObject) {
							 | 
						||
| 
								 | 
							
								                                parentNode.firstChild = removeNode.nextSibling;
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        if (parentNode.lastChild === removeObject) {
							 | 
						||
| 
								 | 
							
								                                parentNode.lastChild = removeNode.previousSibling;
							 | 
						||
| 
								 | 
							
								                        }
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (prevNode) {
							 | 
						||
| 
								 | 
							
								                        prevNode.nextSibling = removeNode.nextSibling;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (nextNode) {
							 | 
						||
| 
								 | 
							
								                        nextNode.previousSibling = removeNode.previousSibling;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                removeNode.parent = null;
							 | 
						||
| 
								 | 
							
								                removeNode.previousSibling = null;
							 | 
						||
| 
								 | 
							
								                removeNode.nextSibling = null;
							 | 
						||
| 
								 | 
							
								                removeNode.cachedIndex = -1;
							 | 
						||
| 
								 | 
							
								                removeNode.cachedIndexVersion = NaN;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (parentNode) {
							 | 
						||
| 
								 | 
							
								                        parentNode.childrenChanged();
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return removeObject;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Insert the given object before the reference object.
							 | 
						||
| 
								 | 
							
								         * `newObject` is now the previous sibling of `referenceObject`.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method insertBefore
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} referenceObject
							 | 
						||
| 
								 | 
							
								         * @param {Object} newObject
							 | 
						||
| 
								 | 
							
								         * @throws {Error} If the newObject is already present in this SymbolTree
							 | 
						||
| 
								 | 
							
								         * @return {Object} newObject
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        insertBefore(referenceObject, newObject) {
							 | 
						||
| 
								 | 
							
								                const referenceNode = this._node(referenceObject);
							 | 
						||
| 
								 | 
							
								                const prevNode = this._node(referenceNode.previousSibling);
							 | 
						||
| 
								 | 
							
								                const newNode = this._node(newObject);
							 | 
						||
| 
								 | 
							
								                const parentNode = this._node(referenceNode.parent);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (newNode.isAttached) {
							 | 
						||
| 
								 | 
							
								                        throw Error('Given object is already present in this SymbolTree, remove it first');
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                newNode.parent = referenceNode.parent;
							 | 
						||
| 
								 | 
							
								                newNode.previousSibling = referenceNode.previousSibling;
							 | 
						||
| 
								 | 
							
								                newNode.nextSibling = referenceObject;
							 | 
						||
| 
								 | 
							
								                referenceNode.previousSibling = newObject;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (prevNode) {
							 | 
						||
| 
								 | 
							
								                        prevNode.nextSibling = newObject;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (parentNode && parentNode.firstChild === referenceObject) {
							 | 
						||
| 
								 | 
							
								                        parentNode.firstChild = newObject;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (parentNode) {
							 | 
						||
| 
								 | 
							
								                        parentNode.childrenChanged();
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return newObject;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Insert the given object after the reference object.
							 | 
						||
| 
								 | 
							
								         * `newObject` is now the next sibling of `referenceObject`.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method insertAfter
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} referenceObject
							 | 
						||
| 
								 | 
							
								         * @param {Object} newObject
							 | 
						||
| 
								 | 
							
								         * @throws {Error} If the newObject is already present in this SymbolTree
							 | 
						||
| 
								 | 
							
								         * @return {Object} newObject
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        insertAfter(referenceObject, newObject) {
							 | 
						||
| 
								 | 
							
								                const referenceNode = this._node(referenceObject);
							 | 
						||
| 
								 | 
							
								                const nextNode = this._node(referenceNode.nextSibling);
							 | 
						||
| 
								 | 
							
								                const newNode = this._node(newObject);
							 | 
						||
| 
								 | 
							
								                const parentNode = this._node(referenceNode.parent);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (newNode.isAttached) {
							 | 
						||
| 
								 | 
							
								                        throw Error('Given object is already present in this SymbolTree, remove it first');
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                newNode.parent = referenceNode.parent;
							 | 
						||
| 
								 | 
							
								                newNode.previousSibling = referenceObject;
							 | 
						||
| 
								 | 
							
								                newNode.nextSibling = referenceNode.nextSibling;
							 | 
						||
| 
								 | 
							
								                referenceNode.nextSibling = newObject;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (nextNode) {
							 | 
						||
| 
								 | 
							
								                        nextNode.previousSibling = newObject;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (parentNode && parentNode.lastChild === referenceObject) {
							 | 
						||
| 
								 | 
							
								                        parentNode.lastChild = newObject;
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (parentNode) {
							 | 
						||
| 
								 | 
							
								                        parentNode.childrenChanged();
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return newObject;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Insert the given object as the first child of the given reference object.
							 | 
						||
| 
								 | 
							
								         * `newObject` is now the first child of `referenceObject`.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method prependChild
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} referenceObject
							 | 
						||
| 
								 | 
							
								         * @param {Object} newObject
							 | 
						||
| 
								 | 
							
								         * @throws {Error} If the newObject is already present in this SymbolTree
							 | 
						||
| 
								 | 
							
								         * @return {Object} newObject
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        prependChild(referenceObject, newObject) {
							 | 
						||
| 
								 | 
							
								                const referenceNode = this._node(referenceObject);
							 | 
						||
| 
								 | 
							
								                const newNode = this._node(newObject);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (newNode.isAttached) {
							 | 
						||
| 
								 | 
							
								                        throw Error('Given object is already present in this SymbolTree, remove it first');
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (referenceNode.hasChildren) {
							 | 
						||
| 
								 | 
							
								                        this.insertBefore(referenceNode.firstChild, newObject);
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								                else {
							 | 
						||
| 
								 | 
							
								                        newNode.parent = referenceObject;
							 | 
						||
| 
								 | 
							
								                        referenceNode.firstChild = newObject;
							 | 
						||
| 
								 | 
							
								                        referenceNode.lastChild = newObject;
							 | 
						||
| 
								 | 
							
								                        referenceNode.childrenChanged();
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return newObject;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /**
							 | 
						||
| 
								 | 
							
								         * Insert the given object as the last child of the given reference object.
							 | 
						||
| 
								 | 
							
								         * `newObject` is now the last child of `referenceObject`.
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * * `O(1)`
							 | 
						||
| 
								 | 
							
								         *
							 | 
						||
| 
								 | 
							
								         * @method appendChild
							 | 
						||
| 
								 | 
							
								         * @memberOf module:symbol-tree#
							 | 
						||
| 
								 | 
							
								         * @param {Object} referenceObject
							 | 
						||
| 
								 | 
							
								         * @param {Object} newObject
							 | 
						||
| 
								 | 
							
								         * @throws {Error} If the newObject is already present in this SymbolTree
							 | 
						||
| 
								 | 
							
								         * @return {Object} newObject
							 | 
						||
| 
								 | 
							
								         */
							 | 
						||
| 
								 | 
							
								        appendChild(referenceObject, newObject) {
							 | 
						||
| 
								 | 
							
								                const referenceNode = this._node(referenceObject);
							 | 
						||
| 
								 | 
							
								                const newNode = this._node(newObject);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (newNode.isAttached) {
							 | 
						||
| 
								 | 
							
								                        throw Error('Given object is already present in this SymbolTree, remove it first');
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (referenceNode.hasChildren) {
							 | 
						||
| 
								 | 
							
								                        this.insertAfter(referenceNode.lastChild, newObject);
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								                else {
							 | 
						||
| 
								 | 
							
								                        newNode.parent = referenceObject;
							 | 
						||
| 
								 | 
							
								                        referenceNode.firstChild = newObject;
							 | 
						||
| 
								 | 
							
								                        referenceNode.lastChild = newObject;
							 | 
						||
| 
								 | 
							
								                        referenceNode.childrenChanged();
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                return newObject;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module.exports = SymbolTree;
							 | 
						||
| 
								 | 
							
								SymbolTree.TreePosition = TreePosition;
							 |