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					687 lines
				
				20 KiB
			
		
		
			
		
	
	
					687 lines
				
				20 KiB
			| 
								 
											4 years ago
										 
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								// Copyright Joyent, Inc. and other Node contributors.
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								//
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								// Permission is hereby granted, free of charge, to any person obtaining a
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								// copy of this software and associated documentation files (the
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								// "Software"), to deal in the Software without restriction, including
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								// without limitation the rights to use, copy, modify, merge, publish,
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								// distribute, sublicense, and/or sell copies of the Software, and to permit
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								// persons to whom the Software is furnished to do so, subject to the
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								// following conditions:
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								//
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								// The above copyright notice and this permission notice shall be included
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								// in all copies or substantial portions of the Software.
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								//
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								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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								// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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								// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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								// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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								// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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								// USE OR OTHER DEALINGS IN THE SOFTWARE.
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								// A bit simpler than readable streams.
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								// Implement an async ._write(chunk, encoding, cb), and it'll handle all
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								// the drain event emission and buffering.
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								'use strict';
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								/*<replacement>*/
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								var pna = require('process-nextick-args');
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								/*</replacement>*/
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								module.exports = Writable;
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								/* <replacement> */
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								function WriteReq(chunk, encoding, cb) {
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								  this.chunk = chunk;
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								  this.encoding = encoding;
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								  this.callback = cb;
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								  this.next = null;
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								}
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								// It seems a linked list but it is not
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								// there will be only 2 of these for each stream
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								function CorkedRequest(state) {
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								  var _this = this;
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								  this.next = null;
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								  this.entry = null;
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								  this.finish = function () {
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								    onCorkedFinish(_this, state);
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								  };
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								}
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								/* </replacement> */
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								/*<replacement>*/
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								var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : pna.nextTick;
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								/*</replacement>*/
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								/*<replacement>*/
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								var Duplex;
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								/*</replacement>*/
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								Writable.WritableState = WritableState;
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								/*<replacement>*/
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								var util = Object.create(require('core-util-is'));
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								util.inherits = require('inherits');
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								/*</replacement>*/
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								/*<replacement>*/
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								var internalUtil = {
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								  deprecate: require('util-deprecate')
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								};
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								/*</replacement>*/
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								/*<replacement>*/
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								var Stream = require('./internal/streams/stream');
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								/*</replacement>*/
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								/*<replacement>*/
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								var Buffer = require('safe-buffer').Buffer;
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								var OurUint8Array = global.Uint8Array || function () {};
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								function _uint8ArrayToBuffer(chunk) {
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								  return Buffer.from(chunk);
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								}
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								function _isUint8Array(obj) {
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								  return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
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								}
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								/*</replacement>*/
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								var destroyImpl = require('./internal/streams/destroy');
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								util.inherits(Writable, Stream);
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								function nop() {}
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								function WritableState(options, stream) {
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								  Duplex = Duplex || require('./_stream_duplex');
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								  options = options || {};
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								  // Duplex streams are both readable and writable, but share
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								  // the same options object.
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								  // However, some cases require setting options to different
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								  // values for the readable and the writable sides of the duplex stream.
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								  // These options can be provided separately as readableXXX and writableXXX.
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								  var isDuplex = stream instanceof Duplex;
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								  // object stream flag to indicate whether or not this stream
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								  // contains buffers or objects.
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								  this.objectMode = !!options.objectMode;
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								  if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
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								  // the point at which write() starts returning false
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								  // Note: 0 is a valid value, means that we always return false if
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								  // the entire buffer is not flushed immediately on write()
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								  var hwm = options.highWaterMark;
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								  var writableHwm = options.writableHighWaterMark;
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								  var defaultHwm = this.objectMode ? 16 : 16 * 1024;
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								  if (hwm || hwm === 0) this.highWaterMark = hwm;else if (isDuplex && (writableHwm || writableHwm === 0)) this.highWaterMark = writableHwm;else this.highWaterMark = defaultHwm;
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								  // cast to ints.
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								  this.highWaterMark = Math.floor(this.highWaterMark);
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								  // if _final has been called
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								  this.finalCalled = false;
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								  // drain event flag.
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								  this.needDrain = false;
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								  // at the start of calling end()
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								  this.ending = false;
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								  // when end() has been called, and returned
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								  this.ended = false;
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								  // when 'finish' is emitted
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								  this.finished = false;
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								  // has it been destroyed
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								  this.destroyed = false;
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								  // should we decode strings into buffers before passing to _write?
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								  // this is here so that some node-core streams can optimize string
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								  // handling at a lower level.
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								  var noDecode = options.decodeStrings === false;
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								  this.decodeStrings = !noDecode;
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								  // Crypto is kind of old and crusty.  Historically, its default string
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								  // encoding is 'binary' so we have to make this configurable.
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								  // Everything else in the universe uses 'utf8', though.
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								  this.defaultEncoding = options.defaultEncoding || 'utf8';
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								  // not an actual buffer we keep track of, but a measurement
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								  // of how much we're waiting to get pushed to some underlying
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								  // socket or file.
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								  this.length = 0;
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								  // a flag to see when we're in the middle of a write.
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								  this.writing = false;
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								  // when true all writes will be buffered until .uncork() call
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								  this.corked = 0;
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								  // a flag to be able to tell if the onwrite cb is called immediately,
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								  // or on a later tick.  We set this to true at first, because any
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								  // actions that shouldn't happen until "later" should generally also
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								  // not happen before the first write call.
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								  this.sync = true;
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								  // a flag to know if we're processing previously buffered items, which
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								  // may call the _write() callback in the same tick, so that we don't
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								  // end up in an overlapped onwrite situation.
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								  this.bufferProcessing = false;
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								  // the callback that's passed to _write(chunk,cb)
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								  this.onwrite = function (er) {
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								    onwrite(stream, er);
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								  };
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								  // the callback that the user supplies to write(chunk,encoding,cb)
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								  this.writecb = null;
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								  // the amount that is being written when _write is called.
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								  this.writelen = 0;
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								  this.bufferedRequest = null;
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								  this.lastBufferedRequest = null;
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								  // number of pending user-supplied write callbacks
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								  // this must be 0 before 'finish' can be emitted
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								  this.pendingcb = 0;
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								  // emit prefinish if the only thing we're waiting for is _write cbs
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								  // This is relevant for synchronous Transform streams
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								  this.prefinished = false;
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								  // True if the error was already emitted and should not be thrown again
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								  this.errorEmitted = false;
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								  // count buffered requests
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								  this.bufferedRequestCount = 0;
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								  // allocate the first CorkedRequest, there is always
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								  // one allocated and free to use, and we maintain at most two
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								  this.corkedRequestsFree = new CorkedRequest(this);
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								}
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								WritableState.prototype.getBuffer = function getBuffer() {
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								  var current = this.bufferedRequest;
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								  var out = [];
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								  while (current) {
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								    out.push(current);
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								    current = current.next;
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								  }
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								  return out;
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								};
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								(function () {
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								  try {
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								    Object.defineProperty(WritableState.prototype, 'buffer', {
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								      get: internalUtil.deprecate(function () {
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								        return this.getBuffer();
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								      }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
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								    });
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								  } catch (_) {}
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								})();
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								// Test _writableState for inheritance to account for Duplex streams,
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								// whose prototype chain only points to Readable.
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								var realHasInstance;
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						||
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								if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
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						||
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								  realHasInstance = Function.prototype[Symbol.hasInstance];
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								  Object.defineProperty(Writable, Symbol.hasInstance, {
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								    value: function (object) {
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						||
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								      if (realHasInstance.call(this, object)) return true;
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						||
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								      if (this !== Writable) return false;
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						||
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								      return object && object._writableState instanceof WritableState;
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								    }
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								  });
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						||
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								} else {
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						||
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								 | 
							
								  realHasInstance = function (object) {
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						||
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								 | 
							
								    return object instanceof this;
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						||
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								 | 
							
								  };
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						||
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								 | 
							
								}
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						||
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								 | 
							
								
							 | 
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								 | 
							
								function Writable(options) {
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						||
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								 | 
							
								  Duplex = Duplex || require('./_stream_duplex');
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						||
| 
								 | 
							
								
							 | 
						||
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								 | 
							
								  // Writable ctor is applied to Duplexes, too.
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						||
| 
								 | 
							
								  // `realHasInstance` is necessary because using plain `instanceof`
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						||
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								 | 
							
								  // would return false, as no `_writableState` property is attached.
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						||
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								 | 
							
								
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						||
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								 | 
							
								  // Trying to use the custom `instanceof` for Writable here will also break the
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						||
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								 | 
							
								  // Node.js LazyTransform implementation, which has a non-trivial getter for
							 | 
						||
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								 | 
							
								  // `_writableState` that would lead to infinite recursion.
							 | 
						||
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								 | 
							
								  if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
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						||
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								 | 
							
								    return new Writable(options);
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						||
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								 | 
							
								  }
							 | 
						||
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								 | 
							
								
							 | 
						||
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								 | 
							
								  this._writableState = new WritableState(options, this);
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						||
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								 | 
							
								
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| 
								 | 
							
								  // legacy.
							 | 
						||
| 
								 | 
							
								  this.writable = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (options) {
							 | 
						||
| 
								 | 
							
								    if (typeof options.write === 'function') this._write = options.write;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (typeof options.writev === 'function') this._writev = options.writev;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (typeof options.destroy === 'function') this._destroy = options.destroy;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (typeof options.final === 'function') this._final = options.final;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  Stream.call(this);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Otherwise people can pipe Writable streams, which is just wrong.
							 | 
						||
| 
								 | 
							
								Writable.prototype.pipe = function () {
							 | 
						||
| 
								 | 
							
								  this.emit('error', new Error('Cannot pipe, not readable'));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function writeAfterEnd(stream, cb) {
							 | 
						||
| 
								 | 
							
								  var er = new Error('write after end');
							 | 
						||
| 
								 | 
							
								  // TODO: defer error events consistently everywhere, not just the cb
							 | 
						||
| 
								 | 
							
								  stream.emit('error', er);
							 | 
						||
| 
								 | 
							
								  pna.nextTick(cb, er);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Checks that a user-supplied chunk is valid, especially for the particular
							 | 
						||
| 
								 | 
							
								// mode the stream is in. Currently this means that `null` is never accepted
							 | 
						||
| 
								 | 
							
								// and undefined/non-string values are only allowed in object mode.
							 | 
						||
| 
								 | 
							
								function validChunk(stream, state, chunk, cb) {
							 | 
						||
| 
								 | 
							
								  var valid = true;
							 | 
						||
| 
								 | 
							
								  var er = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (chunk === null) {
							 | 
						||
| 
								 | 
							
								    er = new TypeError('May not write null values to stream');
							 | 
						||
| 
								 | 
							
								  } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
							 | 
						||
| 
								 | 
							
								    er = new TypeError('Invalid non-string/buffer chunk');
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (er) {
							 | 
						||
| 
								 | 
							
								    stream.emit('error', er);
							 | 
						||
| 
								 | 
							
								    pna.nextTick(cb, er);
							 | 
						||
| 
								 | 
							
								    valid = false;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return valid;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype.write = function (chunk, encoding, cb) {
							 | 
						||
| 
								 | 
							
								  var state = this._writableState;
							 | 
						||
| 
								 | 
							
								  var ret = false;
							 | 
						||
| 
								 | 
							
								  var isBuf = !state.objectMode && _isUint8Array(chunk);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (isBuf && !Buffer.isBuffer(chunk)) {
							 | 
						||
| 
								 | 
							
								    chunk = _uint8ArrayToBuffer(chunk);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (typeof encoding === 'function') {
							 | 
						||
| 
								 | 
							
								    cb = encoding;
							 | 
						||
| 
								 | 
							
								    encoding = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (typeof cb !== 'function') cb = nop;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
							 | 
						||
| 
								 | 
							
								    state.pendingcb++;
							 | 
						||
| 
								 | 
							
								    ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return ret;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype.cork = function () {
							 | 
						||
| 
								 | 
							
								  var state = this._writableState;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  state.corked++;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype.uncork = function () {
							 | 
						||
| 
								 | 
							
								  var state = this._writableState;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (state.corked) {
							 | 
						||
| 
								 | 
							
								    state.corked--;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
							 | 
						||
| 
								 | 
							
								  // node::ParseEncoding() requires lower case.
							 | 
						||
| 
								 | 
							
								  if (typeof encoding === 'string') encoding = encoding.toLowerCase();
							 | 
						||
| 
								 | 
							
								  if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
							 | 
						||
| 
								 | 
							
								  this._writableState.defaultEncoding = encoding;
							 | 
						||
| 
								 | 
							
								  return this;
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function decodeChunk(state, chunk, encoding) {
							 | 
						||
| 
								 | 
							
								  if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
							 | 
						||
| 
								 | 
							
								    chunk = Buffer.from(chunk, encoding);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return chunk;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
							 | 
						||
| 
								 | 
							
								  // making it explicit this property is not enumerable
							 | 
						||
| 
								 | 
							
								  // because otherwise some prototype manipulation in
							 | 
						||
| 
								 | 
							
								  // userland will fail
							 | 
						||
| 
								 | 
							
								  enumerable: false,
							 | 
						||
| 
								 | 
							
								  get: function () {
							 | 
						||
| 
								 | 
							
								    return this._writableState.highWaterMark;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								});
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// if we're already writing something, then just put this
							 | 
						||
| 
								 | 
							
								// in the queue, and wait our turn.  Otherwise, call _write
							 | 
						||
| 
								 | 
							
								// If we return false, then we need a drain event, so set that flag.
							 | 
						||
| 
								 | 
							
								function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
							 | 
						||
| 
								 | 
							
								  if (!isBuf) {
							 | 
						||
| 
								 | 
							
								    var newChunk = decodeChunk(state, chunk, encoding);
							 | 
						||
| 
								 | 
							
								    if (chunk !== newChunk) {
							 | 
						||
| 
								 | 
							
								      isBuf = true;
							 | 
						||
| 
								 | 
							
								      encoding = 'buffer';
							 | 
						||
| 
								 | 
							
								      chunk = newChunk;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  var len = state.objectMode ? 1 : chunk.length;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  state.length += len;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  var ret = state.length < state.highWaterMark;
							 | 
						||
| 
								 | 
							
								  // we must ensure that previous needDrain will not be reset to false.
							 | 
						||
| 
								 | 
							
								  if (!ret) state.needDrain = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (state.writing || state.corked) {
							 | 
						||
| 
								 | 
							
								    var last = state.lastBufferedRequest;
							 | 
						||
| 
								 | 
							
								    state.lastBufferedRequest = {
							 | 
						||
| 
								 | 
							
								      chunk: chunk,
							 | 
						||
| 
								 | 
							
								      encoding: encoding,
							 | 
						||
| 
								 | 
							
								      isBuf: isBuf,
							 | 
						||
| 
								 | 
							
								      callback: cb,
							 | 
						||
| 
								 | 
							
								      next: null
							 | 
						||
| 
								 | 
							
								    };
							 | 
						||
| 
								 | 
							
								    if (last) {
							 | 
						||
| 
								 | 
							
								      last.next = state.lastBufferedRequest;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      state.bufferedRequest = state.lastBufferedRequest;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    state.bufferedRequestCount += 1;
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    doWrite(stream, state, false, len, chunk, encoding, cb);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  return ret;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function doWrite(stream, state, writev, len, chunk, encoding, cb) {
							 | 
						||
| 
								 | 
							
								  state.writelen = len;
							 | 
						||
| 
								 | 
							
								  state.writecb = cb;
							 | 
						||
| 
								 | 
							
								  state.writing = true;
							 | 
						||
| 
								 | 
							
								  state.sync = true;
							 | 
						||
| 
								 | 
							
								  if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
							 | 
						||
| 
								 | 
							
								  state.sync = false;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function onwriteError(stream, state, sync, er, cb) {
							 | 
						||
| 
								 | 
							
								  --state.pendingcb;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (sync) {
							 | 
						||
| 
								 | 
							
								    // defer the callback if we are being called synchronously
							 | 
						||
| 
								 | 
							
								    // to avoid piling up things on the stack
							 | 
						||
| 
								 | 
							
								    pna.nextTick(cb, er);
							 | 
						||
| 
								 | 
							
								    // this can emit finish, and it will always happen
							 | 
						||
| 
								 | 
							
								    // after error
							 | 
						||
| 
								 | 
							
								    pna.nextTick(finishMaybe, stream, state);
							 | 
						||
| 
								 | 
							
								    stream._writableState.errorEmitted = true;
							 | 
						||
| 
								 | 
							
								    stream.emit('error', er);
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    // the caller expect this to happen before if
							 | 
						||
| 
								 | 
							
								    // it is async
							 | 
						||
| 
								 | 
							
								    cb(er);
							 | 
						||
| 
								 | 
							
								    stream._writableState.errorEmitted = true;
							 | 
						||
| 
								 | 
							
								    stream.emit('error', er);
							 | 
						||
| 
								 | 
							
								    // this can emit finish, but finish must
							 | 
						||
| 
								 | 
							
								    // always follow error
							 | 
						||
| 
								 | 
							
								    finishMaybe(stream, state);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function onwriteStateUpdate(state) {
							 | 
						||
| 
								 | 
							
								  state.writing = false;
							 | 
						||
| 
								 | 
							
								  state.writecb = null;
							 | 
						||
| 
								 | 
							
								  state.length -= state.writelen;
							 | 
						||
| 
								 | 
							
								  state.writelen = 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function onwrite(stream, er) {
							 | 
						||
| 
								 | 
							
								  var state = stream._writableState;
							 | 
						||
| 
								 | 
							
								  var sync = state.sync;
							 | 
						||
| 
								 | 
							
								  var cb = state.writecb;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  onwriteStateUpdate(state);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (er) onwriteError(stream, state, sync, er, cb);else {
							 | 
						||
| 
								 | 
							
								    // Check if we're actually ready to finish, but don't emit yet
							 | 
						||
| 
								 | 
							
								    var finished = needFinish(state);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
							 | 
						||
| 
								 | 
							
								      clearBuffer(stream, state);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (sync) {
							 | 
						||
| 
								 | 
							
								      /*<replacement>*/
							 | 
						||
| 
								 | 
							
								      asyncWrite(afterWrite, stream, state, finished, cb);
							 | 
						||
| 
								 | 
							
								      /*</replacement>*/
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      afterWrite(stream, state, finished, cb);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function afterWrite(stream, state, finished, cb) {
							 | 
						||
| 
								 | 
							
								  if (!finished) onwriteDrain(stream, state);
							 | 
						||
| 
								 | 
							
								  state.pendingcb--;
							 | 
						||
| 
								 | 
							
								  cb();
							 | 
						||
| 
								 | 
							
								  finishMaybe(stream, state);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Must force callback to be called on nextTick, so that we don't
							 | 
						||
| 
								 | 
							
								// emit 'drain' before the write() consumer gets the 'false' return
							 | 
						||
| 
								 | 
							
								// value, and has a chance to attach a 'drain' listener.
							 | 
						||
| 
								 | 
							
								function onwriteDrain(stream, state) {
							 | 
						||
| 
								 | 
							
								  if (state.length === 0 && state.needDrain) {
							 | 
						||
| 
								 | 
							
								    state.needDrain = false;
							 | 
						||
| 
								 | 
							
								    stream.emit('drain');
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// if there's something in the buffer waiting, then process it
							 | 
						||
| 
								 | 
							
								function clearBuffer(stream, state) {
							 | 
						||
| 
								 | 
							
								  state.bufferProcessing = true;
							 | 
						||
| 
								 | 
							
								  var entry = state.bufferedRequest;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (stream._writev && entry && entry.next) {
							 | 
						||
| 
								 | 
							
								    // Fast case, write everything using _writev()
							 | 
						||
| 
								 | 
							
								    var l = state.bufferedRequestCount;
							 | 
						||
| 
								 | 
							
								    var buffer = new Array(l);
							 | 
						||
| 
								 | 
							
								    var holder = state.corkedRequestsFree;
							 | 
						||
| 
								 | 
							
								    holder.entry = entry;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    var count = 0;
							 | 
						||
| 
								 | 
							
								    var allBuffers = true;
							 | 
						||
| 
								 | 
							
								    while (entry) {
							 | 
						||
| 
								 | 
							
								      buffer[count] = entry;
							 | 
						||
| 
								 | 
							
								      if (!entry.isBuf) allBuffers = false;
							 | 
						||
| 
								 | 
							
								      entry = entry.next;
							 | 
						||
| 
								 | 
							
								      count += 1;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    buffer.allBuffers = allBuffers;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    doWrite(stream, state, true, state.length, buffer, '', holder.finish);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // doWrite is almost always async, defer these to save a bit of time
							 | 
						||
| 
								 | 
							
								    // as the hot path ends with doWrite
							 | 
						||
| 
								 | 
							
								    state.pendingcb++;
							 | 
						||
| 
								 | 
							
								    state.lastBufferedRequest = null;
							 | 
						||
| 
								 | 
							
								    if (holder.next) {
							 | 
						||
| 
								 | 
							
								      state.corkedRequestsFree = holder.next;
							 | 
						||
| 
								 | 
							
								      holder.next = null;
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      state.corkedRequestsFree = new CorkedRequest(state);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    state.bufferedRequestCount = 0;
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    // Slow case, write chunks one-by-one
							 | 
						||
| 
								 | 
							
								    while (entry) {
							 | 
						||
| 
								 | 
							
								      var chunk = entry.chunk;
							 | 
						||
| 
								 | 
							
								      var encoding = entry.encoding;
							 | 
						||
| 
								 | 
							
								      var cb = entry.callback;
							 | 
						||
| 
								 | 
							
								      var len = state.objectMode ? 1 : chunk.length;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								      doWrite(stream, state, false, len, chunk, encoding, cb);
							 | 
						||
| 
								 | 
							
								      entry = entry.next;
							 | 
						||
| 
								 | 
							
								      state.bufferedRequestCount--;
							 | 
						||
| 
								 | 
							
								      // if we didn't call the onwrite immediately, then
							 | 
						||
| 
								 | 
							
								      // it means that we need to wait until it does.
							 | 
						||
| 
								 | 
							
								      // also, that means that the chunk and cb are currently
							 | 
						||
| 
								 | 
							
								      // being processed, so move the buffer counter past them.
							 | 
						||
| 
								 | 
							
								      if (state.writing) {
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (entry === null) state.lastBufferedRequest = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  state.bufferedRequest = entry;
							 | 
						||
| 
								 | 
							
								  state.bufferProcessing = false;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype._write = function (chunk, encoding, cb) {
							 | 
						||
| 
								 | 
							
								  cb(new Error('_write() is not implemented'));
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype._writev = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype.end = function (chunk, encoding, cb) {
							 | 
						||
| 
								 | 
							
								  var state = this._writableState;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (typeof chunk === 'function') {
							 | 
						||
| 
								 | 
							
								    cb = chunk;
							 | 
						||
| 
								 | 
							
								    chunk = null;
							 | 
						||
| 
								 | 
							
								    encoding = null;
							 | 
						||
| 
								 | 
							
								  } else if (typeof encoding === 'function') {
							 | 
						||
| 
								 | 
							
								    cb = encoding;
							 | 
						||
| 
								 | 
							
								    encoding = null;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // .end() fully uncorks
							 | 
						||
| 
								 | 
							
								  if (state.corked) {
							 | 
						||
| 
								 | 
							
								    state.corked = 1;
							 | 
						||
| 
								 | 
							
								    this.uncork();
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  // ignore unnecessary end() calls.
							 | 
						||
| 
								 | 
							
								  if (!state.ending && !state.finished) endWritable(this, state, cb);
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function needFinish(state) {
							 | 
						||
| 
								 | 
							
								  return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								function callFinal(stream, state) {
							 | 
						||
| 
								 | 
							
								  stream._final(function (err) {
							 | 
						||
| 
								 | 
							
								    state.pendingcb--;
							 | 
						||
| 
								 | 
							
								    if (err) {
							 | 
						||
| 
								 | 
							
								      stream.emit('error', err);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    state.prefinished = true;
							 | 
						||
| 
								 | 
							
								    stream.emit('prefinish');
							 | 
						||
| 
								 | 
							
								    finishMaybe(stream, state);
							 | 
						||
| 
								 | 
							
								  });
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								function prefinish(stream, state) {
							 | 
						||
| 
								 | 
							
								  if (!state.prefinished && !state.finalCalled) {
							 | 
						||
| 
								 | 
							
								    if (typeof stream._final === 'function') {
							 | 
						||
| 
								 | 
							
								      state.pendingcb++;
							 | 
						||
| 
								 | 
							
								      state.finalCalled = true;
							 | 
						||
| 
								 | 
							
								      pna.nextTick(callFinal, stream, state);
							 | 
						||
| 
								 | 
							
								    } else {
							 | 
						||
| 
								 | 
							
								      state.prefinished = true;
							 | 
						||
| 
								 | 
							
								      stream.emit('prefinish');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function finishMaybe(stream, state) {
							 | 
						||
| 
								 | 
							
								  var need = needFinish(state);
							 | 
						||
| 
								 | 
							
								  if (need) {
							 | 
						||
| 
								 | 
							
								    prefinish(stream, state);
							 | 
						||
| 
								 | 
							
								    if (state.pendingcb === 0) {
							 | 
						||
| 
								 | 
							
								      state.finished = true;
							 | 
						||
| 
								 | 
							
								      stream.emit('finish');
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  return need;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function endWritable(stream, state, cb) {
							 | 
						||
| 
								 | 
							
								  state.ending = true;
							 | 
						||
| 
								 | 
							
								  finishMaybe(stream, state);
							 | 
						||
| 
								 | 
							
								  if (cb) {
							 | 
						||
| 
								 | 
							
								    if (state.finished) pna.nextTick(cb);else stream.once('finish', cb);
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  state.ended = true;
							 | 
						||
| 
								 | 
							
								  stream.writable = false;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function onCorkedFinish(corkReq, state, err) {
							 | 
						||
| 
								 | 
							
								  var entry = corkReq.entry;
							 | 
						||
| 
								 | 
							
								  corkReq.entry = null;
							 | 
						||
| 
								 | 
							
								  while (entry) {
							 | 
						||
| 
								 | 
							
								    var cb = entry.callback;
							 | 
						||
| 
								 | 
							
								    state.pendingcb--;
							 | 
						||
| 
								 | 
							
								    cb(err);
							 | 
						||
| 
								 | 
							
								    entry = entry.next;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (state.corkedRequestsFree) {
							 | 
						||
| 
								 | 
							
								    state.corkedRequestsFree.next = corkReq;
							 | 
						||
| 
								 | 
							
								  } else {
							 | 
						||
| 
								 | 
							
								    state.corkedRequestsFree = corkReq;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Object.defineProperty(Writable.prototype, 'destroyed', {
							 | 
						||
| 
								 | 
							
								  get: function () {
							 | 
						||
| 
								 | 
							
								    if (this._writableState === undefined) {
							 | 
						||
| 
								 | 
							
								      return false;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return this._writableState.destroyed;
							 | 
						||
| 
								 | 
							
								  },
							 | 
						||
| 
								 | 
							
								  set: function (value) {
							 | 
						||
| 
								 | 
							
								    // we ignore the value if the stream
							 | 
						||
| 
								 | 
							
								    // has not been initialized yet
							 | 
						||
| 
								 | 
							
								    if (!this._writableState) {
							 | 
						||
| 
								 | 
							
								      return;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    // backward compatibility, the user is explicitly
							 | 
						||
| 
								 | 
							
								    // managing destroyed
							 | 
						||
| 
								 | 
							
								    this._writableState.destroyed = value;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								});
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Writable.prototype.destroy = destroyImpl.destroy;
							 | 
						||
| 
								 | 
							
								Writable.prototype._undestroy = destroyImpl.undestroy;
							 | 
						||
| 
								 | 
							
								Writable.prototype._destroy = function (err, cb) {
							 | 
						||
| 
								 | 
							
								  this.end();
							 | 
						||
| 
								 | 
							
								  cb(err);
							 | 
						||
| 
								 | 
							
								};
							 |